Leaderboard: Astellia Online vs Archeage Unchained


I keep seeing these “should I play Astellia Online or ArcheAge Unchained” threads pop up across Reddit, and at first, I thought it was a silly comparison, but on reflection, I can see how it makes some sense. For starters, they’re both launching next week (something that I think happens to favor ArcheAge). They’re both Korean MMORPGs that saw some significant retooling for the western market. And they’re both using B2P models to one degree or another.

But there, the similarities may end, as ArcheAge Unchained is essentially a new clean server for a game that’s been live here in the west for five years, and it’s much more of a sandbox type of MMO than Astellia’s more combat-oriented take on the online KRPG.

What say you? Which one are you going for, and why? And if not, why not?

Leaderboard: Astellia Online vs Archeage Unchained?

  • ArcheAge Unchained (51%, 325 Votes)
  • Astellia Online (14%, 88 Votes)
  • Why not both? (6%, 37 Votes)
  • I'm still wait-and-see (12%, 75 Votes)
  • Neither - I'm playing something else (tell us in the comments) (11%, 68 Votes)
  • Nothing - I'm not playing any MMOs atm (2%, 12 Votes)
  • No response / view tally (5%, 33 Votes)

Total Voters: 638

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I already paid for a founders pack in AA, I’m not paying again. Over and over and over until they bring out the game I paid for in the first place. I’ll pass…

Roger Melly

I wouldn’t mind giving AA a try but is it true to get anywhere in the game you have to own a house ?

Ben Stone

Gross. No thank you good sir.


Korean MMORPGs just seem all so shallow to me. No depth, just grind, pay-to-win, skimpy armours and (forceful) PvP. I’ll pass on all of that.
And besides, I enjoy my time in Lord of the Rings Online.

Baron von Munchausen

Not to purposely piss in anyone’s cheerios, but I really don’t get Archage Unchained. It’s the same 5 year old game that wasn’t particularly well managed before, only this time … they’re doing it again. I mean, I honestly love the optimism, I think we could do with a lot more of it. But it doesn’t make a whole lot of sense.

Astellia seems like a reasonably well-executed theme park. I don’t love pvp and I do like switching my brain off to tab-target some wolves and demons to death, so I’ll be giving it a try. The publisher in the west has been making good noises, but talk is cheap. We’ll see what it’s like in 3 months.


I’ve got FFXIV as my main game, and I just picked up ESO, so I think I’ll pass on both of these for now.


I’ve seen the reviews on astellia and from what I’ve been hearing it’s a relly shallow game , for example: not much armor variety, not relly an open world, progression is very linear other then the graphics and the astels if that’s your thing is about all the game relly had to offer so based on the multiple YouTube reviews I’ve watched I won’t be playing Astellia online.. On the other hand you have archeage unchained, witch is not a shallow game has crap tons to do and the graphics still aren’t all that bad imo, a much more robust mmorpg and also pay to win has supposedly been eliminated in this version so I may give it another go .

Lily Cheng

Keyword here being “supposedly”, if Unchained can manage to last 3 months without showing ArcheAge’s true nature of a pay-to-win disappointment then it is definitely going to explode in popularity. However, anyone who played during launch knows exactly what Trion said about the game too.

Sarah Cushaway

If AA wasn’t a forced PVP game I might give it a go. But…it’s a forced PVP game so hard pass from me.

Astellia just looks like the typical asian-style MMO garbage cashgrab, so also hard pass.


I played AA alpha and didn’t PVP a single time there, it’s not forced at all.

Kickstarter Donor
Rees Racer

I had a go in the two CBT’s of Astellia, and while I wasn’t completely won over, I found the tab-targeting-theme-parkish setting amenable enough. I also like the idea of collecting the Astels as fighting companions depending on the situation.

I think the developers and publisher really put in a lot of effort in the localisation for the west, including voice-work, and removing the gender-locked restrictions on the classes.

At the very least, I will pay for a month, and see how it goes. After that, The Outer Worlds will have just launched, and my free time will disappear. ;)


I wouldn’t have believed it if I weren’t living it, but I’ve been pleasantly surprised to find that Wakfu, of all things, is currently scratching most of the itches I turn to MMOs to scratch! Given the “gameplay over graphics” crowd I’m a little surprised it isn’t doing better or talked about more, but whatever, I’m finding lots to do there and it’s been tremendously fun. And oh, the class variety!