Google counters accusations that Stadia’s 4K quality was ‘exaggerated’

    
22

Of all the problems early buyers expected to have with Google’s Stadia, actual fraud probably didn’t factor much into the list. But that’s exactly what some reviewers and users alleged, citing the fact that Google had advertised Stadia to support 4K as an “ultra HD experience” when in fact many of the biggest-name games on the platform aren’t being delivered with that kind of quality – and not because the games themselves aren’t capable of it.

Why are people ignoring the lack of 4k60? from Stadia

Google’s since responded to shift the blame back to developers, but as Eurogamer notes, the statement doesn’t address Google’s October assertion that “all games at launch support 4K.

“Stadia streams at 4K and 60 FPS – and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection. Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one. We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads.”

22
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Danny Smith

I know there is the “early adopter drone” type who will buy any old shit purely because “im a tech geek lol” but how did people fall for this one?

Reader
donvweel

It doesn’t matter about 4k gaming, hd is plenty for streaming. The problem is Xcloud with game pass has more games to play free than google has in their entire buy to play library.

Reader
FailingToComply

Perhaps it’s because a PC that supports ‘hd’ is relatively cheap, vs one that supports 4k60 gaming. That claim of 4k60 would be the only reason a large chunk of the audience would be interested.

Reader
traja

They did make it easy to think that Stadia would be competing with top tier PC hardware, or even surpassing it with all the server capacity that Google has. In reality it is of course a mid tier AMD card and not even an enthusiast AMD card. Never mind a 2080ti. So actual high quality settings 4k60 is going to be impossible without a huge investment in hardware by Google.

It seems that their pitch is to be slightly better than current gen consoles. Consoles that are 6 years old and the “pro” versions 3 years old.

Reader
Sorenthaz

Video game streaming services just aren’t viable until a larger number of people are on higher quality Internet services.

And I think as a concept it’s dumb anyway as if you ever unsub you’ll lose access to all of it.

Reader
Nathan Aldana

and higher quality internet isnt happening anytime soon because that requires cable compsnies do something about our internet infrastructure

Reader
Robert Mann

Video game streaming services just aren’t viable since they add an extra layer of latency, lag, and disconnects. Unless those can be eliminated, who wants to add them to single player titles? Similarly, why double down on those with online titles?

The only way it works well is if it’s cost is so low by comparison to buying the games and systems that it is undeniably a better value. That has to include any needed internet upgrade pricing as well. The idea is like saying “Yes, I want to pay as much or more for sub-par experiences!”

Reader
Witches

I (and many many many many others) told you so.

Right now every online game developer is going “noobs should’ve used Early Access armor”.

I’m not the target demographic, but my main interest is to see how Google will handle things if they never get to the front of the pack.

And the reaction to criticism is uncannily similar to AppleTV reaction to the lukewarm reception their shows got, these guys seem to think that their success in other areas gives them automatic credit in whichever new area they work on.

Mordyjuice
Reader
Mordyjuice

I find it funny that one of the reviewers seemed surprised that no one was complaining about Stadia not running in 4K, maybe it’s because if any one had a 4K monitor odds are they already spent money on hardware that could run games at 4K in the first place lol.

Brendan Drain
Staff
Brendan Drain

That part of Phil Harrison’s “all games at launch support 4K.” tweet that really got me was when he wrote that for games running at 4K/30 “Stadia always streams at 4K/60 via 2x encode.” Does that mean that they literally send every frame twice and think that makes it qualify as 60FPS?

Reader
cursedseishi

I wouldn’t be shocked if they thought that. I remember seeing them stating they’ll make Stadia so great that it’ll have negative latency–as if that is a thing, as well as boasting that said negative latency will beat out wired and local gaming and controllers.
Also, algorithms so that the Stadia can predict and hit the buttons for you before you even hit them. Just like a crosswalk signal or the door button for an elevator.

Reader
Patreon Donor
Kickstarter Donor
Loyal Patron
agemyth 😩

Just wait for Xbox’s cloud streaming service if you are interested in the idea. They are positioning themselves to run a much better service than this Google dumpster fire.

Reader
Loyal Patron
Patreon Donor
Armsbend

Regardless of the validity of this claim…with Google firing 4 pro-union employees, the crapiness of stadia, dropping their ‘do no evil’ motto, privacy concerns and competition catching up quickly (MS Edge comes to mind)…it is getting harder and harder to defend this company.

Reader
Ardra Ventax

You may be unaware that MS Edge browser is changing to Chromium engine.

Reader
Loyal Patron
Patreon Donor
Armsbend

I was. Thank you for that info.

Reader
traja

Personally I’m not bothered by the 4k thing. It’s compressed video anyway so it’s never going to look anything like actual native 4k that is being ran locally. Of course that doesn’t excuse arguably false marketing but I don’t think this is what kills Stadia.

The main problem I think is the fact that you have to buy the games at full price. Price that is generally higher than what you can get them on other systems, and far higher than you can get the games on PC. Just not having to buy a box doesn’t seem nearly enough incentive when you consider all the problems of requiring constant and stable high bandwidth usage.

Stearming services that don’t require that you buy the game I think might be a fair bit more successful. Then it can be a supplementary service and not a replacement for a PC or a console.

laelgon
Reader
laelgon

I’m not well-versed in Stadia, but is the issue that the only thing changing in terms of quality is the resolution? So regardless of whether I’m streaming at 4k or 720p, the in-game graphics settings (texture quality, render distance, etc…) are always the same? That makes sense but is a bit of a bummer if you have the internet speed that could support 4k ultra, for those of us fortunate to live in places without data caps.