Previews of Riot’s Project A bring up comparisons to CounterStrike: Global Offensive

    
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Less than punchy.

So what do all of Riot’s spin-off game projects look like? Well, it appears that long-time CounterStrike: Global Offensive commentator HenryG got a look at the company’s shooter currently known as Project A, and it apparently plays… a lot like CS:GO. You might think that’s just a common point of reference, but the game’s matches literally involve 12 rounds to win, have attackers and defenders switching halfway through the game, and offer two bomb sites, all of which perfectly mirror the most popular game mode of the other shooter.

While the game is technically hero-based, it’s far more focused on weaponry and shooting, as abilities generally need to be purchased before each new round along with weapons. Good news if you want to play CS:GO without quite so much Valve involved, but at least at this point it seems like it’s following a pretty solid template rather than branching out too far. This has not stopped some analysts and industry watchers from being very excited about its long-term prospects.

Source: Polygon, Twitter

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Rodrigo Dias Costa

I think that makes sense for them. CS:GO is a big proven esport, and they want a piece of that. Being a FPS, I won’t be playing it, but I wish them good luck.

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Jack Kerras

It’s weird to me to consider what people are thinking when it comes to decisions like this.

‘We want to make CS:Go, but with characters’ seems… profoundly unlikely to make any money? Even with Riot behind it, I dunno, it seems like a bad bet. Counter-Strike is so old-fashioned and so tight in terms of scope and design, it just doesn’t make a lick of sense to me.

There have been lots of attempts to to something like this and, Counter-Strike itself aside, I’m not sure I’ve seen one age in a healthy way. These things spike and nosedive something fierce, don’t they?

How do they keep getting money?

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Rodrigo Dias Costa

How do they keep getting money?

Skins. That’s exacly how Riot makes money on LoL, also how Valve makes money on Dota2 and CS:GO.

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Vitor Braz

Tencent has all the money in the world, so it makes sense that they want to take a shot at CS:GO, and especially at CrossFire, which brings tons of fresh money from China.

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Sorenthaz

Yeah makes sense they’d try to go after that. CS:GO has uniquely held up for so many years and keeps growing. Why not make a game that attempts to hijack some of that?

Pretty sure Richard Lewis had said years ago that they were also trying to do an Overwatch clone which they scrapped. Riot basically just tries to find other games to take “inspiration” from so they can slap their own label on it.

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Jarette Domongatt

HiRez’s Rogue Company is almost exactly the same as this. Class based with unique skills but game play similar to Crossfire or Counter-Strike.

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Bruno Brito

And as is per HiRez tradition, it’ll be the game people remember sometimes.

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Armsbend

It’s fairly obvious Riot has been scouring every single proven genre in the industry trying to copy something that is already a hit. Nothing has grabbed the level of attention they desire – also obvious as they jump from game to game to game.