Elder Scrolls Blades has just launched for the Nintendo Switch

Elder Scrolls Blades has just launched for the Nintendo Switch

Welp, I know where I’m probably spending some time this weekend: The Elder Scrolls Blades. MMO players will recall that the game initially launched into early access on mobile last year after delay, adding multiplayer in the interim and emerging from early access on mobile devices just this week. Now, it’s launching on the Nintendo Switch as of today, and better yet, it’s boasting crossplatforminess.

“Today, Bethesda Game Studios took The Elder Scrolls: Blades out of early access with Update 1.7 and released on the Nintendo Switch, downloadable now for free from the Nintendo eShop. Blades has grown with each update thanks to player feedback, delivering the PvP Arena, guilds, loadouts, new quests, the removal of chest timers, and much more. Thanks to cross-progression, players can pick up their adventures on Switch right where they left off on mobile by linking their Bethesda.net account. Cross-platform functionality also allows players to chat with their guild members and battle other players in the Arena, regardless of the platform. The Nintendo eShop also now offers a Quick Start Edition, a one-time $14.99 bundle that contains 30,000 Gold, 2,000 Gems, building materials, the exclusive Sylvan Fountain decoration, and rare gear once owned by the Bloodfall King.”

We’ve covered what’s in the 1.7 patch already, including the new quests and PvP leaderboard reset. Enjoy the launch trailer!

Source: Press release

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I was invited to do early testing for Blades, and spent quite a bit of time in it. It’s nothing special. Just another game that revolves around your bank account. You’re super limited on what you can do in the game, unless you pay real money for cooldowns or upgrades. Of course, it’s not required, but then we are talking a few months of daily check in and grinding to get done what you could for a few bucks. Fallout Shelter falls into this same category, but it’s the norm today. Entice people with a shiny thing, use the well known and loved IP of Elder Scrolls, and link the bank accounts. It’s not pay to win, because you can’t win. It’s pay for progression.

Jay Carey

Not a chance.


Why would I play this on my switch when I can just play Skyrim itself?


Lol wtf is this music

Really lost all faith in Bethesda. Looking at UE5 demos today and thinking they are making TES6 in ancient gamebryo. Good thing they have this cash grab because TES6 is going to flop hard.


I doubt it’ll flop hard. I’ve no trust in Bethesda in any of their projects as they find ways of screwing things up, but the one thing I can credit them for is ensuring other people can make far better things from their games. By this point, Elder Scrolls is less a game and more a really expensive template with some narrative excuses for whats in it.

They are serviceable and ‘okay’ games on console–though that is bar none literally the worst way to play them. Speaking from experience, there are still game-breaking and progress-busting bugs that are painfully easy to step into with Skyrim that have existed since release back during the Xbox 360. On PC, modders are so familiar with the engine that they might as well own it. And what is put out by modders is far beyond the quality of the DLC released for the game by Bethesda too.

Though, that means I’d only grab the next Elder Scrolls once modders have had a field day with it. And I usually grab it cheap.


Which is why I have absolutely no interest in FO76 until players become capable of modding it and hosting their own servers. And the same extends to anything made by Bethesda that requires the player to be online.

Malcolm Swoboda

And its finally officially available for my Nokia 7+.

..without graphics/FPS options, and without vibration options (though maybe I can change that in phone settings).

Well, I tried. I’ll see again if it ever goes on PC, as a timewaster.


You’re not missing out on anything.