Star Trek Online offers players a buyout option for advancing reputations

    
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Star Trek Online offers players a buyout option for advancing reputations

If you’re a new player in Star Trek Online, there are a lot of reputations to level up once you get to a sufficient level. If you’re a veteran player who took a break, there may still be a lot of reputations for you to level just to catch up. The bright side of the new acceleration option available to players is that it ensures you can gain the net increases of more traits and abilities directly by simply buying an advancement of these reputations to Tier V. The down side is, well… it costs 3000 Zen to do so.

Yes, it’s a new kind of microtransaction and it costs as much as a new ship (although it also does have a discount applied if you have already done some of the leveling). Players will also be only able to reach Tier V, rather than the ultimate Tier VI reputation. Still, it’s a rather significant cost to avoid waiting for a bar to fill, and it may prompt unkind comparisons to mobile titles using similar mechanics to speed up slow processes.

Source: Official Site; thanks to Panagiotis for the tip!

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John Cardona

its asinine to call this or any in-game purchase a micro transaction. 30 dollars is not a small amount in any way, shape or form. to continue to mislabel them as such is what has proliferated the industry wide gouging from players.

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mysecretid

As someone who’s played Star Trek Online since forever, my initial take is this:

There have always been a section of players who hate any sort of “progression over time” game mechanics or rewards, and they piss and moan about these things any chance they get.

Others take a gamer’s pride in their accomplishments with their characters over time, while this faction is more like, “But I want it naaaaaaaaowwwww! Waiting is boring!!!”

So, my initial thought is that, in making these progressions bypassable for a real-money fee, Cryptic may silence the long-standing whinging from the “instant gratification” crowd, while also generating extra revenue for the money-hungry maw that is their publisher, Perfect World.

We’ll see how it all plays out, no doubt,

Cheers,

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Schlag Sweetleaf
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Demon of Razgriz
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Demon of Razgriz

Instead of finding a way to make TFO’s more advantageous to players (better rewards/drops), they make it so that, in paper, it takes less “time” if you buyout Tiers 1-5 and make only Tier 6 grindy. Stil doesn’t make players want or need to que for them for marks. Make the reward sets for the reputation worth something in order for players to actually want to do TFO’s in the first place and you’d have more engaged players at least in my opinion.

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Richard de Leon III

At this point i wouldnt be surprised if they start offering a way to remove or reduce the dilithium processing with zen…..

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PanagiotisLial1

Keep in mind already you dont get normal dilithium from admiralty projects(only fleet dilithium) which supposedly is to help reduce the numbers of stored dilithium in the game but in reality it is also to make more people buy dilithium with zen

MilitiaMasterV
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MilitiaMasterV

Even more reason to not use my lifer sub to log in!

Buying ‘power’ in games with IRL money.

I was even bored enough to consider updating it so I could get on…way to crush any desire to!

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Loopy

Games being designed around monetization, instead of monetization being designed around games.

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PanagiotisLial1

I dont know how to feel about this

from one side I say to myself if some people want to do it faster, ok – it keeps the game afloat too

But thinking deeper we have had monetization already on event rewards, mudds market, unbreakable legendary 10 ship bundle, small bundles charged as bigger ones, common federation ships added to most aggressive type of lockbox they have. This feels like they are desperate for funds. That doesnt mean necessarily the game is doing bad on finances but Cryptic itself as a whole may be short of funds especially with the added cost of Magic Legends development. Time will show.

Then there is the side effects, this will lower to an extent how many people queue making the already not so populated queues even less populated.

Add to it, to understand the scale of the cost its 3k zen, the price of the ship for one reputation(out of 13) on one single toon – its not like you get the rep unlocked to 5 to all. Its a very greedy browser-game level monetization of mechanics made to be time consuming.

Same time its Year of Klingon and they keep releasing Federation after Federation ship(only carrier pack is usable by klingons) without KDF counterpart – which again points to that they are desperately for money and going out of theme completely thinking this way they will satisfy their wallets as federation is over 2/3 of the population. And yes if they didnt rush they could had made KDF counterparts but apparently they had to release earliest possible. Not good sign

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NeoWolf

Something about this just feels icky to me :(

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Hikari Kenzaki

Basically like the Neverwinter campaign buyouts.