LOTRO community rises up in anger over new legendary items money grab

    
38

The test server for Lord of the Rings Online’s next patch opened up this week to run Update 28.3 through the paces — but it also opened a dam of player anger as well.

The controversy over this proposed update stems from SSG’s decision to level-lock certain legendary item empowerment scrolls and reputation accelerator tomes, a move that many see as a not-so-subtle attempt to force players to spend money on the cash shop empowerment scrolls instead.

Just about nobody is happy with this change, as both the forums and Twitter pushed back fiercely against this. “What about all those players that haven’t purchased the most recent expansion? They what… just can’t level their [legendary items] anymore? REALLY?!” one player asked.

“We need and deserve clarification and, more importantly, justification for these changes because as it stands at the moment, there will be no one who is grateful for this change and you will only risk losing more players than you might generate in revenue afterwards,” said another.

“This is another example of removing a benefit without an equitable replacement,” MMO blogger Roger Edwards at Contains Moderate Peril opined. “But ultimately the degree of inconvenience, be it big or small, is not the point. There is a fundamental principle of quid pro quo at stake here and it is being eroded. Hopefully, the feedback on the forums will alert SSG to the PR disaster that potentially awaits them. However, given their track record, I suspect they may well just blithely walk into it.”

The move came just a day after SSG had improved the community mood by bundling expansions together in a cheaper package. We’re with Roger in hoping the proposed changes never make it to the live server.

Update
SSG has finally walked back some of the proposed changes; read more here.
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
Reader
Buffythebuffbot

Still a bad choice, the quest gating rep was enough to annoy me, but as an altoholic who runs 3 clients at once to try and get the 600 x2 or 3 scrolls needed for 12+ level 130 imbued lis, I’m not having it. Already hard enough for me to grind scrolls without them getting nerfed. I canceled my 3 subs for the time being. It’s unfortunate after playing the game for 14 years, but SSG has massively overestimated a lot of people’s patience for this kind of thing.

Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
Ashfyn Ninegold

It’s so expensive now, it’s stopped being any kind of fun and is just a crushing grind. I have my two mains at level cap but as much as I enjoy the game I will never level up any of my other alts because the cost is just prohibitive.

I’m pretty much a festival player. Just log in for the fluff and house decorations. I might play a few of the older dungeons if someone’s LFF in general chat, Barrows and what not, but I’ve no interest in the newer content because the gear chase is just deadening.

Reader
Justin Hartman

They’ve changed course – https://www.lotro.com/forums/showthread.php?685463-Bullroarer-Update-28-3-Preview-1-OPEN&p=8055829&posted=1#post8055829

Tomes – no more level cap restriction, just bound to account
SoE – we really do want to make the process of acquiring these scrolls more varied and more meaningful at a given end-game, but we also want the acquisition process to be appropriate to the level of the content. We’ll be fixing a math error quickly discovered by the community regarding how we set tier limits on scrolls from Gondor, which makes them largely useless for Imbued items unless your character is on a Legendary World with a level cap below 115. We also intend to address a gap in available scrolls for solo landscape players at level caps 105, 115, and 120.

Reader
Orophor Starwarden

Disappointed by this change but not at all surprised. It recalls this EQ2 Penny Arcade from years past:
https://www.penny-arcade.com/comic/2005/04/25/an-artifact-of-great-power

Reader
Bango on Laurelin

Just another turn of the screw to wring every last penny out of the player base.

Reader
2Ton Gamer

For those who haven’t played, I know you don’t get it and you’re calling for LOTRO to be gone, but this game makes them money as the DB acquisition showed. That’s why this is so petty. It is a shitty thing to do for a hot topic that they have been saying for more than 2-3 years now, actually longer but since SSG took over it’s been brought up in each Producer’s Letter as “something they are looking into”. Now if this was their plan all along, to just monetize something that is needed in the game in order to actually play, then they are more diabolical than I gave them credit for. You monetize mounts, cosmetics and maybe even comfort of life items like faster travel, maps, etc. NOT the freakin weapons you fight with..

Now, I’m waiting for the inevitable Schwag meme with Isildur’s bane hanging from a pawnshop rack…

Reader
Vincent Clark

I agree with a lot of what you say here. A few things to add…

SSG is Turbine and Turbine is SSG. I know a lot of people think that SSG is a separate entity, but it’s not. When the company broke away from WB, they changed their name but the majority of employees were/are all Turbine employees.

I find it interesting that a couple weeks after it’s announced that yet another company is taking over this dev team we see yet another round of shady monetization decisions added to the game along side what can only be compared to as a garage sale on previous expansions.

But hey, who knows…desperation breeds miracles.

Reader
2Ton Gamer

Oh yeah you’re absolutely right, it’s the same team.. You can put lipstick on a pig….

Reader
Gfees

And the ones making the monetization decisions are Daybreak (SOE), who own SSG. That should explain it all right there.

Reader
Life_Isnt_Just_Dank_Memes

At some point you have to cut em loose, friends.

Pepperzine
Reader
Pepperzine

Gotta rise above the sunk cost

Relmharver
Reader
Relmharver

There’s a reason that my main character has been level 87 for 5+ years and the only things I do in-game now are socialize and go to parties and concerts.

Sixuality
Reader
Patreon Donor
Loyal Patron
Sixuality

I wonder if the huge content giveaway last year has caused their income to dip and led to this scuffling for new revenue streams? Sure, it wouldn’t have had much impact on high level player spending, but for anyone in the low levels there was a motive to subscribe (or buy quest packs) that isn’t there anymore for anyone lucky enough to have grabbed the bundle.

Then again, so far as I know DDO isn’t have the same problems, so who knows what’s going on with LOTRO.

Reader
Bruno Brito

Probably not.

If anything caused the dip, it was the following unsustainable lag, the fact you need to buy a lot of stuff to enjoy the game, which honestly puts off even the most rabid LoTR fan.

I think SSG has this detached impression that they have good retention. They don’t. I’m completely sure that most of the players that joined with the content giveaway left afterwards becayse of garbo monetization and server issues.

Reader
Kickstarter Donor
Louie

I think the fact that they just recently, after almost 13 years, started selling a single pack for all the expansions (save for the most recent one) for $60 is all you really need to know. For years it was just one bundle with the first 4 and then buying every single one separately. That’s ridiculous for a game this old. If they needed to do that to stay afloat without doing the garbage they’re doing now, I don’t even know what to say about the people in charge of monetizing the game.

Relmharver
Reader
Relmharver

Gotta wonder how many potential players were scared away by the ridiculous cost of getting the full game.

Reader
Kickstarter Donor
Louie

I just hope Amazon’s game actually ends up being an MMO. I’m highly skeptical given the state of the genre and how big-budget studios tend to define “MMO,” but I hope you’re right and it is one and ends up superseding LOTRO.

Reader
2Ton Gamer

You’re assuming a lot. LOTRO scratches an itch for those play it and playing newer MMO’s doesn’t seem to fulfill those itches. You’re also assuming the Amazon LOTR game will be decent.

Relmharver
Reader
Relmharver

I wonder if they’re going to scare off a lot of potential old-timer players with twitchy, action combat. The player base for LOTRO is a mature one, bit maybe there are a lot of younger players also interested in a LOTR MMO.

Reader
2Ton Gamer

That’s my point exactly. Older players do not care for the newer action combat, myself included. It’s not that I don’t understand it, it’s just that I never really complained about MMO combat from the early games. The newer combat is more modern, but not exactly my cup of tea. Younger players will definitely prefer the Amazon version, which is why I think there is a place for both games so long as SSG get’s their crap together.

Reader
Bruno Brito

I don’t think it’ll happen, just because old school games have some charm. LoTRO world is actually pretty big and well built.

I do think that this game would be better under a more competent and caring company, OR under rogue servers. To be fair, all i want is for this game to get some revamps on systems, and a level squish. 130 levels is too much.

Reader
2Ton Gamer

Aww man, a rogue server would be awesome and something I would jump on.

Reader
Bruno Brito

I can honestly see several of the issues this game has solved if they just prune it to level 40/60 or something. It’ll make leveling less streamlined, you’ll have less bloated stats, etc etc.

I would also like it for them to also prune some abilities. I was checking my red line guardian a while back and several skills overlap in concept and usage, same problem as EQ2: A good example is Thrust and Sting. Thrust should literally be a Sting morph, not a new skill. There are others but i don’t recall them right now.

Reader
MightyForty77

First Amazon needs to release the game. And based on their current endevours it could happen somewhere between this decade and never.

Reader
Sleepy

They could really do with ditching the whole legendary system, it’s just not enjoyable at any level.

Reader
Tanek

They have been talking about a revamp of the system for YEARS now, but never seem to get around to talking about any of the details. (Other than to say their initial plan did not work out or some mumbling to that effect.)

I’m not sure I could put much faith in what a revamp would look like at this point, though. And it is a shame because a good LI system could be the kind of horizontal progression I’d like to see more of in the game.

Reader
Dug From The Earth

Im convinced that this company hates customers.