Sorry kids, Dragon Age 4 is cutting multiplayer after years of troubled development

    
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BioWare is not being very kind to multiplayer this week, we’ve noticed. Right after announcing that the studio was effectively halting all development on Anthem, BioWare’s now yanked multiplayer out of its upcoming Dragon Age 4 to save on resources and time.

This move comes after a back-and-forth struggle between the studio and BioWare’s parent company Electronic Arts. EA has had a mandate that all of its games offer some sort of online component, but BioWare balked at this for Dragon Age 4, and EA relented.

Dragon Age 4’s development, which stretches back to 2015, has seen at least one full reboot and the loss of its creative director. Bloomberg said that some nameless employees were critical of the project and EA’s push for online monetization, calling it “Anthem with dragons.” It appears that now BioWare is getting its way and bringing the title back to a single-player focus.

Reportedly, the Anthem Next crew has been reassigned to work on Dragon Age 4 instead.

Source: Bloomberg. Thanks Mikey!
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Worldofwarcraft Mage

The same people who were working on anthem are now working on dragon age 4 .I will give it a big pass

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Topher Oconnor

I’m glad. Bioware did some decent multiplayer with DA3 and ME3 but they weren’t what the game was about. Bioware is about doing awesome in-depth single player RPG and I can’t wait for DA4 and hopefully ME4 as well return to form.

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Sean Reynolds

Good. Not every damn game needs to have multiplayer. Most of THE best rpgs of all time were single player. The less time they spend on unneeded multiplayer, the better the game with be in the long run. Focus on what makes a great rpg…and multiplayer is not it.

Raleigh-St-Clair
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Raleigh-St-Clair

Frankly… good. Sometimes these companies need to stop and realise that single player RPGs can be really good, and certainly aren’t dead. I think that Jedi game from a year or two back might have started this bandwagon and thank god it did, frankly.

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stormheim

I understand this is a mmo oriented website, but for Dragon Age fans specifically, this is actually good news. :)

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rk70534

Both DA and ME would offer good basis for MMOs, hopefully they will get used eventually; if EA would be wise it would invest in developing themepark MMOs on path, as there seems to be movement towards bigger budget themeparks again. Of course it’s EA, so…

agemyth 😩
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agemyth 😩

BioWare needs to take on the smallest projects that they can get away with as a AAA studio. DA4 should be make or break for them now that literally all the names people recognize are gone. If the studio can’t prove that it retains the BioWare identity that has been absent since DAI, there really might not be a point in having a studio with that name and expectation from it.

I guess let Respawn manage and develop everything at EA because they are the only ones that do anything worth a darn over there anymore. I would personally give up their Star Wars projects in a heartbeat if they could instead work on a Mass Effect side-story like a C-Sec detective game or something.

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Mikey's Bored

Well that’s not entirely true, BioWare has re-hired several of the old guard BioWare developers, and many of them seem to come back when it’s time to start development on a new DA or ME, but are at the point in their careers where they can leave when their work is done and move on to other projects in the industry.

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Witches

They should stop making games, just license the IPs they own to actual game making companies and then collect the money if the games are successful, clearly the money collecting is the only part of gaming that interests them so they should just stick to that.

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Rndomuser

That’s a shame. They could’ve added co-op in a way it was done in Divinity games, which was the best implementation of co-op in RPG games in terms of “companions having their own substories but which aren’t really important to the overall outcome of the game and which are easily replaceable by other players”. Or they could’ve done it similar to GTA games, something which could be enjoyed solo as well as enjoyed in optional multiplayer mode and something which, after some user modifications, provides a level of player-driven RP gameplay unmatched by anything else (people who watch NoPixel streamers will know what I am talking about).

I guess this will be yet another mediocre RPG game which will be released too early with many bugs and many cut features and will be quickly forgotten about, partially because of lack of multiplayer.

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Paragon Lost

They come up very short when it comes to mmorpg development, engine, server tech etc. Honestly I can’t wait for them to lose their Star Wars license so that someone better prepared can do a proper Star Wars mmorpg.

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rk70534

Disney already took the exclusivity of Star Wars license from them, so nothing stops Disney from giving a go-ahead for a new SW MMORPG immediately while retaining SWTOR.

EmberStar
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EmberStar

I keep seeing comments like this, and I don’t think it works that way. No one is working on a Star Wars mmo *right now.* Which means if Bioware lost SWTOR, it would be a *minimum* of five to seven years before anything could replace it. The transition from SWG to SWTOR was unusual because they were both (sort of) able to exist at the same time.

And I don’t really see anyone who wants to make an MMO really being interested in paying the license fees to Star Wars it. SWTOR had crazy amounts of money behind it, and did NOT pull in World of Warcraft numbers.

So when (if) Bioware loses the license, it seems way more likely there will just STOP being an officially licensed Star Wars mmo.