BioWare is halting development on Anthem Next, but Anthem itself will stay up


A few weeks back, we reported on credible rumors that BioWare was revisiting whether or not the Anthem reboot was still happening. BioWare had previously abandoned the game’s planned seasonal content schedule in favor of a major redesign, but it spent 2020 losing on key developer after another, including the reboot’s studio director, BioWare’s general manager, and executive producer.

Well, I’m sorry to report that it’s game over for the reboot after all. BioWare’s Christian Dailey made the announcement today.

“In the spirit of transparency and closure we wanted to share that we’ve made the difficult decision to stop our new development work on Anthem (aka Anthem NEXT),” he writes. “We will, however, continue to keep the Anthem live service running as it exists today.”

“2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams. I know this will be disappointing to the community of Anthem players who have been excited to see the improvements we’ve been working on. It’s also disappointing for the team who were doing brilliant work.”

Dailey says BioWare will work to “strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic.” Well, there’s a silver lining. Our sympathies lie with the 30-person reboot team that’ll now presumably be shifted to those other projects.

Get caught up on Anthem’s ordeal:

Source: Official site. Cheers, Ark and Bryan.

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Pheeb Hello

They just need to close Bioware, let it die, don’t keep releasing crap because all the talent clearly isn’t at the studio any more

Andrew Schwartz

Ah the BioWare of yore has been gone for many years now. They were gobbled up by corporate overlords and completely devoured. Good memories of their classics though.

My son bought Anthem. I refused to buy it. I did play a bit of his copy and loved the combat. So much potential completely wasted. It all comes down to the moolah in the end.

Chaos Engine

Kinda glad I dodged that bullet.

Kevin Smith

Don’t think anyone is surprised by this. When you see the big names linked to a project all jumping ship something is going on. It’s sad the game had really good bones, but it just wasn’t that fun. You spent more time flying to things than actually doing things. Needed a complete rework to be an actual good game.


So… I’m here. Some of you may remember me. I don’t post as much as I would like because I don’t have the time, but I’m lurking and watching MOP as it is still my escape valve when the games that I love frustrate or delight me.

And, well, this is a disappointment. I bought in to Anthem lock, stock and barrel. Despite its horrendous launch and the following disappointments, the core game play shined and it was my hope that with diligence the game could deliver an incredible experience. An experience worth the toil and trouble.

Nope! Not only was it not meant to be, but the game was all but shuttered and boarded up months ago even as the lie that is Anthem Next continued.

I’ll skip the replay and leave this disgusting situation simply with this. The game was never finished. And what is more, Anthem updates stopped a year prior. The once beloved Bioware strung me along like and old guitar.

Bioware is EA, some of you might point out. But in this case the fall of Anthem was purely Bioware’s debacle. In fact, EA gave the studio the time and resources needed to pull the game together even after its awful state at launch.

Bioware is done in my book. I relegate it to Daybreak status and cringe at the bullshit that is yet to come.

I’ll stop there before I just break down and just start name calling.

Here is a little clip of my early game play and the reason I loved Anthem. A fond memory but, sadly, not worth the effort and support I gave the game.


Not surprised, but still disappointed. The moment to moment gameplay was fun, they just didn’t make the overall experience particularly engaging. Was hoping that they’d figure out how to turn it around.

James Crow

what can i say it wasn’t a big surprised, even if i wanted redemption for Anthem, i can blame them for releasing uncomplete game but not for killing it, after all its a business.

its not like when they killed off Darkspore who was worked just fine as it was and they just pull the plug.

now as SWTOR player i’m alittle bit worry bc they really taking slow dev time there and they mention it as “oh and we still working on SWTOR” like it also was on the cutting block for a moment.

as much as i would like to blame EA for it i’m still busy hate Funcom for killing AoC,TSW and even lego minifigures.


as veteran swtor player, its been 3-4 years that swtor getting bare minimum amount of content, small enough or big enough just to keep it going, we will never get another shadow of revan sized expansion, and we all know it.
swtor is making EA a lot of money, problem is that money is taken by EA and very small amount of it, is given back to bioware to produce content.
swtor gets a lot of new players who are spending money on the game before realizing this ship is moving very slow.
although that being said 10th year anniversery is coming up, we might get something decent after 4 years.

James Crow

yes we all waiting for the 10th announcement but that been said i’m not going to thinking about a big thing so everything they would make be a surprise to me :D

i started to play SWTOR only bc it was the closed thing to “The Secret World” story/gameplay wise… its not the supernatural horror theme im used to but they did great things.


I’m worried about SWTOR too.

I don’t think the plug is getting pulled right away. There wouldn’t really be any reason to shut down the game until the license expires; they’ve long since recouped their development costs, and they do still have some revenue coming in.

I’m very concerned about the game when license renewal comes up, though. Unless they start putting a much greater investment in development than they have been, I don’t see how the game can survive in such a stagnant state.

Kevin Robnett

SWTOR devs were pulled to finish Anthem, and the forced to stay for several months helping with bug fixes. Not sure what percent were still working on Anthem and Anthem Next, but right as the bulk got back to SWTOR, Covid hit and forced everyone home.


EA is dead to me. they make so much money on copy pasta FIFA and madden to give up on any game regardless of player count when you promised support is a bridge to far.

If hello games and their 8 employee’s can get shit done and Ubisoft can fix and support their failures so can you!

Canceled my EA play pro, between Uplay and Gamepass I have no time for EA’s trash antics.

Hirku Two

How about a “Bioware Magic” trick?

Dankey Kang

How to make money disappear

IronSalamander8 .

This is very much like what EA did with Battle for Neighborville. They were quiet for a few months, everyone was wondering what was going on-there were many posts about ‘Repairville’, and then suddenly; ‘no new content for BfN’ in a kind of quiet, no fanfare post after only a year when they had mentioned years of content in the works (and many fans datamining a ton of stuff that never went live). I’ve not played Anthem but going by what people say, at least BfN, flawed it may be and never living up to the 2 predecessor games, is more complete than Anthem. The timing is even more sad as the Reddit and forums are celebrating 5 years since GW2 launched and it’s doing better than BfN is which isn’t even 2 yet!

Today was not a good day for a lot of gamers between this and several Gamigo games going down, that’s for sure. I was one that never thought Anthem was going to be very good, but it sucks to see a game get put into maintenance mode like this.