The Daily Grind: Which MMO suffers the worst patch-day issues?

I'm the villain, too?

So Final Fantasy XIV‘s latest patch literally broke the ability to visit players on other servers, which is sort of an inauspicious start when the game is literally planning to make that feature even more far-ranging with the next expansion. Still, this is by far the unusual outcome, not the standard one. And the days of patches breaking something major in World of Warcraft are few and far between, these days, although it’s not that far in the past when the game’s last content patch of Battle for Azeroth ensured that no one could actually play the game on a Mac.

Still, there are games for which patch day is much less a celebration of fun new stuff to find and more a frustrating morass of things not working and major features being broken. Today, we’re considering games doing the worst job of this. Which MMO is the absolute worst about patch day issues? If it’s your main MMO specially, what’s the title that makes you less excited and more dreadful about a new major patch?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

No posts to display


Please Login to comment
newest oldest most liked
Subscribe to:
Kickstarter Donor

ALL of them. And the reason for that is because patches and content updates are almost always these days given too little time with the QA who are then unable to do a thorough job and are instead pushed out to test servers for public consumption.

The trouble with that being almost everyone on a test server is in fact not testing at all but instead using the test server as their live server in what amounts to an Early Access facility in order to get access to updates earlier. So they don’t test anything they are just playing it.

Tom De Laet

LOTRO breaking their game twice in the same year for a couple of months has to be considered here.

Castagere Shaikura

I only play ESO but I do notice after every patch it takes forever to log in both times. Before character select and after. Sometimes I could be waiting 20 minutes or more.

Hikari Kenzaki

Cryptic games in general, but STO even more specifically.
Each patch day, you must ask 3 questions
What was fixed?
What was broken by the fix (or new content)?
What erroneous and completely misleading text was copy-pasted into the cash shop?

Dankey Kang

Warframe has to be a contender. The last patch broke the group finder so people could only play solo for about an hour. It was fixed promptly though.

IronSalamander8 .

The worst experience with this I ever had was in the original EQ when they updated DirectX versions back around LDON. Getting stuck in EVERYTHING was such a mess that we had to call off a nightmare raid from people stuck in the maze. Awful time to play.


For me it would be Conan Exiles, each patch feels huge even when you don’t expect them to be, then something breaks each time so the files have to be verified and new ones acquired often taking longer than the patch itself to download and that is before getting in the game.
I don’t think I have ever know a patch that hasn’t also required hotfixing sometimes multiple hotfixes.