At the top of the year, MMO YouTuber MarleMMO offered a reminder for MMO players: that new MMOs often suck compared to games that have been around adding content and honing systems for years, and that needs to be OK – it’s part of the process. It doesn’t mean the genre is dying or that new games can’t evolve to be as good as the old games given time. But that doesn’t mean you have to stay in them while they make their way through that process. “After playing a new release, prepare to return to older titles,” he said. “Don’t be a prisoner of a virtual space only due to loyalty.”
Obviously, he’s correct on all points, but it’s the final note on loyalty that I want to talk about today. I used to do this – stay in MMOs long beyond the time I was having fun in them – because of my loyalty to friends and guildies. Perhaps now I stick in some of them too long out of a sense of duty for this job, too. I wonder how much of it is about habit or even identity. Do you stay in any MMORPGs out of a sense of loyalty?