
A while back on Reddit, I saw a comment – I think it was about Throne & Liberty – that pushed back hard against the usual online “dead game” discourse. What leaped out at me is that the user put hard numbers on what a “reasonable” playerbase should be.
I don’t aim to start a referendum on Throne & Liberty’s health, here; by the time this Daily Grind goes live, who knows what T&L’s daily counts will actually look like. Rather, I want to talk about what sort of playerbase we expect out of our core MMORPGs. Is 35K-40K people right? How about concurrency vs. total numbers? How many players does an MMO need to be considered healthy?
