Camelot Unchained passes ‘send more programmers’ stretch goal

    
72
Camelot Unchained

Camelot Unchained just announced that it’s passed its “$3,900,000 – Send more programmers” stretch goal, which enables City State Entertainment to hire “two additional mid-level, gameplay-focused programmers for the team” and further expand the core programming team beyond the game’s original plan. That ought to come in handy since the devs are currently in a hard crunch in prep for beta 1.

The game’s next goal — at the $4,025,000 mark — should make the roleplayers happy; it’ll pay for a huge number of non-combat animations for the game, including “dancing, racial idles, [and] class-based taunts.”

Massively OP reader CloakingDonkey recently put together a video summing up CU’s beta; maybe it’ll tide you over!

Previous articleHyperspace Beacon: How to run a roleplay event in spite of SWTOR’s mechanics
Next articlePWE shooter Livelock reveals trailer for player Vanguard

No posts to display

72 Comments
newest
oldest most liked
Inline Feedback
View all comments