Eliot Lefebvre
Final Fantasy XIV previews beasts, Feasts, and glamorous feats
The newest set of previews for the next Final Fantasy XIV patch are now available, and they are not about the next sequence of...
The Daily Grind: Would you play a PvE game with full item decay?
One of the most insightful comments I ever saw about Darkfall (yes, Darkfall) was that, realistically, in a game with open PvP and full...
Neverwinter launches its Sword of Chult update on consoles
Lousy PC players with their first dibs on all the Neverwinter updates. Who needs a lousy Sword of Chult anyway? Not you, you're happy...
Final Fantasy XI launches the January version update in all its debatable dog glory
Is Carbuncle a dog in Final Fantasy XI? What does it even mean if Carbuncle is a dog? Maybe it's a sort of fox?...
Otherland previews a big upcoming UI redesign
Here's the short rundown on Otherland's UI: It's terrible and the developers know it. Unfortunately, for a long stretch of the game's current management,...
Why developers believe abusive vitriol is the cost of doing business with games
When is it appropriate to send verbal abuse to someone you don't know personally? When is it appropriate to tell someone that you hope...
Check out the dubbed cinematic for Ascent: Infinite Realm
If you're looking forward to Ascent: Infinite Realm when it arrives on these shores, you're probably also looking forward to learning about the world...
Blade & Soul improves items with its anniversary update
The anniversary update for Blade & Soul brings with it, well, an anniversary event. But it also brings a number of other system changes...
OrbusVR passes 8,000 total players
Good news for OrbusVR: It might not be doing great numbers for "not a VR game," but it's doing very well for a game...
Closers rings in the new year with the Rampage Cube
Welcome to the new year, Closers fans! Have a Rampage Cube! What's a Rampage Cube? It's a big challenging... cube. Full of rampages. Look,...
EVE Online improves forward operating bases with today’s patch
The pirate factions of EVE Online have always been a threat. We're not talking about player pirates, mind you; we're talking about the NPC...
PlayerUnknown’s Battlegrounds adds new crate drops with a 0.01% drop rate for items
Hey, kids, you like random cosmetic rewards, right? The latest patch currently in testing for PlayerUnknown's Battlegrounds adds two new crates that can drop...
EA filed an ‘Engagement Optimized Matchmaking’ patent in 2016
Remember Activision's rather skeezy matchmaking patent from last year? That one was pretty straightforward in how it worked, if unpleasant: You buy something from...
Ascent: Infinite Realm’s 2019 launch is the future of Kakao’s international ambitions
Good news, Ascent: Infinite Realm! The future of Kakao's international plans and possible acquisition of western development studios hinges upon your success! Not that...
The Daily Grind: What MMO has the worst possible maps?
When I think back about the ways in which MMOs have improved over the 15-ish years I've been playing them, my thoughts invariably turn...
World of Warcraft is patching in a way to purchase Legendaries directly in patch 7.3.5
One of the most ongoing issues in World of Warcraft's current expansion has been the preponderance of Legendary items and the general difficulty of...
Wisdom of Nym: Materia and stats in Final Fantasy XIV
When Heavensward was the current expansion for Final Fantasy XIV, we were introduced to the idea that you could meld materia onto valuable endgame...
Crowfall is spicing up its maps with ‘adventure parcels’
The maps in Crowfall are assembled in a combination of procedural and hand-crafted generation. Individual bits are hand-crafted, but the maps as a whole...
Guild Wars 2 is hiring a writer and narrative designer
We regret to inform you that while ArenaNet is definitely hiring a Writer / Narrative Designer for Guild Wars 2, it is also a...
WRUP: Introducing our cast of characters for 2018 edition
As always, a new year means a new cast of characters, because I hate resolving plotlines and we're not going to be having a...