Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

The Day Before talks player housing, lifeskilling, volunteer workers, and the ongoing trademark dispute

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Fntastic's post-apoc shooter The Day Before has been a swirl of scandals and irregularities all through 2023. First announced in 2021, the game was...

Amazon Games VP throws shade at LOTRO over new Lord of the Rings project

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With the recent announcement of a new Lord of the Rings MMO in development by Amazon Games, one would expect the newcomer to follow...

Interview: KingsIsle talks Pirate101’s Steam launch, Sinbad Chapter 2, and the future of the game

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KingsIsle's Pirate101 is having a bit of a renaissance right now. The high seas-themed sibling MMO to the popular kids game Wizard101 has two...
Those are rare

Overwatch 2 devs admit team strategy on PvP/PvE development shifted ‘about a year and a half ago’

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So a lot of gamers were not terribly happy that Overwatch 2 director Aaron Keller and executive producer Jared Neuss announced that most of...

Black Desert studio Pearl Abyss on DokeV’s ambitions and market diversification

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On this week's MOP Podcast, we happened to mention that Crimson Desert is several years delayed at this point, so it's rather convenient that...

Bossa Studios CEO discusses company’s shift towards co-op and PvE multiplayer titles

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The name Bossa Studios tends to conjure up the story of Worlds Adrift 'round these parts. Readers might remember that the promising sky piracy...

Massively on the Go: WalkScape’s Schamppu wants game to walk the fitness walk

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It turns out I wasn't alone in WalkScape piquing my curiosity, so those of you who are intrigued by a new RuneScape-inspired walking-centric MMOARG...
Soulless.

WoW Classic begins testing Trial of the Crusader today as Blizzard toys with ChatGPT

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Why ask players what they want out of World of Warcraft when you could ask the fancy auto-complete tool known as ChatGPT? I assume...

Zenith talks about courting investors and clearing tech hurdles as Skyward Summit heads to open testing May 5

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To say that VR gaming in general is a niche market is a bit of an understatement; combine that with making an MMO in...
It knows you sinned.

Block of Activision-Blizzard merger is ‘darkest day’ for Microsoft in the UK, Brad Smith argues

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Following the UK's Competition and Markets Authority block of Microsoft's Activision-Blizzard buyout earlier this week - and the rushed dump of the latter's middle...

Warframe of Mind: A sneak peek preview of Warframe’s The Duviri Paradox

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After years of TennoCons, folks can see that Digital Extremes is no stranger to introducing new concepts to Warframe, from fishing to flying to...

Blizzard says Diablo IV ‘is not intended to be played forever’ and teases a ‘pinnacle boss’

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Those who had daydreams of playing Diablo IV 'til doomsday might be disappointed to learn that there is an apparent end to its progression...

DC Universe Online’s Shock to the System author on shifting from comics to video games

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Yes, we've quite the anticipatory jitters for this week's DC Universe Online game update, especially as it adds a couple of iconic characters to...

The Stream Team: Making my way through Neverwinter’s new Menzoberranzan with devs

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If Massively OP's MJ had to pick a favorite place in D&D lore, it would be Menzoberranzan; that's where she started her tabletop adventuring....
Oh, this one.

Interview: Spellcraft’s game director on the first public alpha and its intense gameplay

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A good weekend is in store for anyone who loves to play the latest, hottest, fresh-off-the-press-est multiplayer games the moment they pop up. That's...
Chunky boys.

How Final Fantasy XIV’s localization improved after the relaunch

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The Final Fantasy XIV localization has a distinct character to it, part of what makes the story and its characters so memorable for fans....
But... but we even got cold again for you.

World of Warcraft’s Ion Hazzikostas discusses the underused Work Orders and plans for character customization in a new interview

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If you've looked at the work orders available on your server in World of Warcraft and found that there, uh... aren't any, you aren't...

Interview: Century Age of Ashes looks to the future of PvE and balance as Season 2 begins March 21

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There are a lot of things changing for the horizon of the co-op and competitive dragon-riding battler Century: Age of Ashes. Players already know...
NOW KISS

World of Warcraft promises more race-class combos, discusses affixes, cross-faction guilds, and cadence

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Do you want more class and race combinations in World of Warcraft? Possibly the additional ones we already know exist, like Night Elf Paladins...
I find the way.

Interview: The Wayfinder team on group size, customization, monetization, and more

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Perhaps you're interested in Wayfinder because you like the idea of a small-group dungeon-running game published by Digital Extremes. (The studio made another game...