WoW Factor: Levels and legends in the Legion alpha
The alpha testing for World of Warcraft's next expansion rolls on, with the vague hope that we might actually have a beta tag by...
The Daily Grind: How strictly do you hold MMO devs to their ‘promises’?
On this week's Massively OP Podcast, Justin and I tried to tackle a question from MOP reader Serrenity, who wanted us to talk about...
Massively Overthinking: The state of WildStar
This week's Massively Overthinking focuses entirely on WildStar, out of whose devs we've been trying to get answers -- never mind reassurance about the game --...
Tamriel Infinium: Elder Scrolls Online’s Thieves Guild DLC is that ex you keep coming back to
Dang it, Elder Scrolls Online, just when I’m about to give up on you again, you pull me back in.
I really didn’t mind your...
The Daily Grind: Are there MMOs you really adore but simply can’t play consistently?
I adore Star Trek Online. I jumped into the game at launch and have long said, in public and in private, how great I...
Desert Nomad: How to win friends and influence NPCs in Black Desert
Welcome back, fellow Desert Nomads. I don't know about y'all, but since last week's column (and the official launch of Black Desert), I've spent...
The Daily Grind: Which MMO have you revisited lately?
While it might be more exciting to check out a brand-new MMO, I find that it's often easier and requires far less energy to...
Massively OP Podcast Episode 54: Something fishy is afoot
Justin and Bree discuss Black Desert, Path of Exile, Guild Wars 2, No Man's Sky, World of Fishing, and AdventureQuest 3D, with a mailbag question on broken dev promises.
Flameseeker Chronicles: Hands-on with Slothasor and the Guild Wars 2 AMA breakdown
It's been a bit of a whirlwind week for ArenaNet, especially with a jam-packed Reddit AMA that contained the announcement that Colin Johanson has...
The Daily Grind: Where are all the MMORPG themeparks?
A reader named Rogbarz emailed us toward the end of last year, lamenting the fact that we have a lot of upcoming indie games...
Wisdom of Nym: Odds and ends from Final Fantasy XIV’s patch 3.2
I spent all of the last column talking about Final Fantasy XIV's most recent patch, but boy, there's still more to talk about. Who...
The Daily Grind: What do F2P players offer a F2P MMORPG?
Almost a year ago, we debated the generally accepted wisdom that free-to-play players provide some sort of value to a game. Either they're seat-fillers,...
EVE Evolved: Analysing EVE’s new Economic Reports
EVE Online's massive and largely player-run economy has been a frequent topic of discussion on MMO blogs and gaming news sites over the years. The unregulated...
Jukebox Heroes: ARK: Survival Evolved’s soundtrack
If you've been hiding in a cave on Mars with your fingers in your ears and your social media feeds on the fritz, you...
The Daily Grind: What’s your ideal progression rate in an MMO?
One of the things that I like about the original Guild Wars was that leveling was pretty much locked into the same speed from...
Massively OP’s guide to MMORPG death penalties
In real life, when you die the penalty is... death. You just get that one go at things. But in MMOs, player characters are...
The Daily Grind: What neglected MMO sandbox features do you crave?
Every time I see a new sandbox title cross the news feed, I could probably close my eyes and rattle off a fairly accurate...
The Daily Grind: Which MMORPG offers the best healing experience?
In light of the epic reveal of Revival's graphic healing system this week, I thought Massively OP reader Fenryr Grey's recent question to our...
Massively Overthinking: The curse of player-generated MMO content
The influx of new player-generated-content-oriented MMOs might make you think that PGC is on the rise, but if you've been around the genre for...
Perfect Ten: Awesome (and unique) MMORPG classes
Class-based systems are one of those holdovers from tabletop RPGs that work surprisingly well in MMOs. I basically put up with class systems in...