The Stream Team: Duty calls in Final Fantasy XIV

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Now that Massively OP's MJ has been back in Final Fantasy XIV for a bit, she's gotten back into the swing of using her skills. But is she ready to return to duties? With Halloween coming up, it would be a great time to revisit the creepy Haukke Manor; however, since she's dependent on a PUG, she might test...

Overwatch’s beta starts on October 27

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Blizzard has announced that Overwatch's beta will begin on October 27th. The company is dividing testers into two groups: a closed beta crew and a beta test weekend group. The former will comprise the "core" testing group, with bigger pools of players planned for the latter. The testing itself sounds pretty standard, with Blizzard stating that it wants feedback on everything...

Star Citizen tops one million accounts, rewards its community

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There's no doubt that Star Citizen has a legion of followers, as RSI announced that it has reached its one millionth account (or "citizen"). "If there was ever a milestone that deserved a letter to the community it was this," Chris Roberts posted. "When I first started on this adventure I would have never dreamed that we would ever this...

Chronicles of Elyria dev blog: Offline player characters

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Announced earlier this year, Chronicles of Elyria is a startup sandbox in a sea of such sandboxes, but some of its features are rare even within the MMORPG genre. Massively OP has been hosting a series of exclusive dev diaries from the CoE team at Soulbound Studios over the last few weeks to further explore the game and solicit feedback and questions, and...
Sometimes, less can indeed be more.

World of Warcraft patch 6.2.3 is bringing Valor back

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Between the Timewalking token system and Apexis Crystals, World of Warcraft has been providing players with a variety of currencies to purchase rewards after specifically removing those currencies at the start of the current expansion. Patch 6.2.3 makes the most decisive move in that direction by simply bringing Valor back as a currency, albeit just used for upgrading equipment...

ArcheAge has been live for 1,000 days in Korea; here’s a trailer

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ArcheAge recently celebrated its 1,000th day as a live game in Korea. Developer XLGAMES published a trailer to mark the occasion, which is pretty slick as far as trailers go. Depending on your experience with ArcheAge, you may find it bittersweet, since it manages to capture almost all of the title's unique gameplay elements while necessarily glossing over its lengthy...

The Secret World continues Manufactory dungeon, increases gear cap

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Hey, would you like a heap of The Secret World fixes and improvements today? Either way, you're going to get them. Update 12.5 is out, hauling with it a wagon-load of wendigo corpses, instances, and tweaked features. The tentpole additions include a continuation of The Manufactory dungeon and a nightmare version of the New York raid. Players will also log in to...
It's been a long time.

Check out a teaser for RuneScape’s 15-year anniversary documentary

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Next year, RuneScape will be celebrating 15 years of continual operation. Even if you don't play the game and consider it one of your favorite titles, you can't deny that it's an impressive achievement. A documentary on the game is being released in January 2016 to coincide with the game's anniversary celebration, but you can get a sneak peek...

Black Desert Online confirms early 2016 launch with buy-to-play model

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The race for 2016 is officially on. Daum Games confirmed this week that Black Desert Online will be coming out in North America and Europe in early 2016. This Black Desert will be significantly different than the existing Russian and Korean versions, including its business model, which will be buy-to-play with an in-game cash shop. Daum Games Project Manager Daniel Loehr indicated that much is being...

Divergence Online cracks Steam Greenlight’s top 10, starts work on combat

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It's been a very good week indeed for Divergence Online, as the upcoming sandbox MMO has shot into the top 10 list of Steam Greenlight titles. Due to the support, the team is patching near-daily and has decided to ramp up its development timetable and start working on getting fighting into the game: "We've decided to basically go for broke...