Flameseeker Chronicles: Exploring Guild Wars 2’s new Lion’s Arch
Good morn-noon-ning (hell, I don't know what timezone you're in!) readers, and welcome along to another instalment of Flameseeker Chronicles! Be warned: This edition will focus on both the destruction of the old city and the rebirth of Lion's Arch, so it will contain potential spoilers. I'd urge you to check out the city's sights for yourself before proceeding.
I've been having...
SMITE adds in Ravana and mixes up the jungle gameplay
The developers of SMITE looked at the game and saw that quite frankly, parts of it were getting stale. The most recent patch notes outright say so: Wards had gotten completely predictable, and it was far too easy to have complete vision coverage no matter what. But the changes aren't just aimed at making sure proper ward placement is...
Daybreak overrules EverQuest progression server vote
Part of what keeps the community engaged with progression servers like the most recent EverQuest pairing of Ragefire and Lockjaw is the idea that the community determines the pace of updates. If the players don't want the game's next expansion available on the server, it's not there. Unless, of course, a community vote says that it wants another six...
Star Wars: The Old Republic has a resurgence of rakghouls
Well, Star Wars: The Old Republic fans, we've got good news and bad news. The bad news is that another upswing in rakghoul activity is sweeping the galaxy, which means that everyone in said galaxy has to deal with a sudden influx of ravenous cannibal monsters. Of course, video games being what they are, this is also the good...
The Secret World plots its third anniversary
Can you believe that it's been three years since the release of The Secret World? It's even more surreal if you're a developer who has been working on the project for those last few years. The latest update from the development team reveals that the plans are already in place for the game's third anniversary, starting today and running...
Camelot Unchained goes gonzo over destroying buildings
Hope you like reading -- and since you're reading this, we'll assume you do -- because Camelot Unchained has another one of its Stephen King novel-sized newsletters for you to devour. The big topic of discussion this time around? How awesome it is to be able to blow up buildings.
The team is digging into the physics engine, creating new...
The Daily Grind: Which MMO is aging the best?
While we demand and expect playing perfection from MMOs on launch day, that's a pretty hilarious stance to take when one looks at all other online games at release. Fortunately, online games tend to get better over time simply due to ongoing development of a live title.
It's actually pretty neat to return to a game that's been out for...
Global Chat: Are fellowship maneuvers due for a comeback?
Lord of the Rings Online hasn't been en vogue in MMO circles recently, but that doesn't mean that the game and its systems are all dried up. Kill Ten Rats argues that one of the title's 2007 innovations, the fellowship maneuver, should be copied and improved by the current generation of online games.
"It is a great mechanic that raises...
Civilization Online gets new trailers, still isn’t playable in the West
Hey guys, here's another post about Civilization Online, because we know how much you love reading about stuff you can't play!
Just kidding. Sort of. Anyway, Steparu reports that XLGAMES' MMORTS is launching its final closed beta phase on July 14th, and he has collected some new trailers that feature gameplay, side boob, and more. There's a bit of gameplay...
Diablo II celebrates its 15th anniversary
You might not have realized, but yesterday was Diablo II's 15th anniversary. Blizzard's hit action-RPG came out on June 29, 2000 and has been running nonstop since then. Its popularity and lifespan has undoubtedly been helped by its online multiplayer feature offered through Battle.net.
Diablo II is not only one of Blizzard's best-selling games, but one of its fastest-selling ones...