Skyforge’s PvP promotes skill over gear

One of the Holy Grails of PvP in MMOs is to emphasize player skill over all else, including gear. It's a difficult route to take, but Skyforge looks to be attempting just this in order to stand out in the industry. "Due to the fast-paced action-based combat in Skyforge, PvP basically requires fast reflexes and quick thinking in order to...
At long last, shooty men!

Warface opens up an African theater with its latest update

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Good little soldiers, it's time to get your co-op shooting on, as Warface has expanded to include Africa for the first time. It's not the entire continent (that would be insane), but it does include five diverse multiplayer maps. Under the umbrella of Operation Endless Skies, players will fight in jungles, canyons, across a giant dam and even inside a...
Elder Scrolls

Elder Scrolls Online console versions getting ‘quick chat’ instead of text chat

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Elder Scrolls Online probably won't have text chat functionality when it launches on consoles. We say "probably" because ZeniMax has sent mixed signals on this particular issue, as chronicled in a news blurb at Eurogamer. The latest update comes from game director Matt Firor, who told the website that proximity voice chat is the name of the game at the moment....
Camelot Unchained

Camelot Unchained has a new wiki, newsletter, and more

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As usual it's an eventful Friday afternoon for fans of RvR fantasy sandbox Camelot Unchained. There's a new newsletter, and CityState is also testing a new method for communicating about the project going forward. The format looks sorta like a virtual baseball card, with at-a-glance info on the front side and more details on the back. Finally, the game now...
TERA

TERA turns three, preps for big month of May

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Can you believe that TERA turns three today? Yep, it's true, and May is a big month for En Masse's action-combat MMO. There's the new Gunner class, a Steam launch (on May 5th), a leveling event with double XP, and the return of the T.E.R.A. event wherein players are encouraged to hunt letter drops throughout Arborea's vast zones. If you...
How could this have failed? Oh, right, in every fashion.

Pathfinder Online details the future of settlements

The War of Towers in Pathfinder Online was always a placeholder mechanic, something to hold players over before the full Settlement system was in place. A new post on the official site details the first version of the settlement upkeep system, which is a simplified version compared to the future plans also detailed in the update. At the core...

Worlds Adrift procedurally generates ‘amazing’ islands

Just because Worlds Adrift's islands will be procedurally generated doesn't mean that they will be dull and featureless. On the contrary, a new dev diary claims that the system can already generate "truly amazing" floating islands that are chock-full of vistas and resources. The diary said that the team is working on creating biome-specific islands that are explorable on the...

The Secret World cinematic director moves on to other Funcom projects

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If you've enjoyed the hand-crafted cinematics in The Secret World over the past couple of years, then chances are you've benefited from the efforts of Cinematic Director Davichi. Alas, Davichi announced on the forums that he's transferred from the TSW team to work on unspecified Funcom projects. "After almost five years of working on cinematics for TSW it is time...
Why does everyone have this plan after the fact instead of before?

WildStar outlines its PvP seasons as the first season ends

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The next major patch for WildStar is bringing the end of a season of PvP. Did you know you were taking part in the first PvP season? Quite possibly not. But with the one-year anniversary of the game's launch looming just over the horizon, the first season is ending; personal and team ratings will be wiped, with the highest-rated...

Shards Online prepares for pre-alpha test on May 9th

Shards Online is preparing to give players a brief taste of its future potential, as Citadel Studios is planning on a pre-alpha test to run on May 9th at 2:00 p.m. EDT. The playtest is one of several announcements in the April newsletter, as the team mentioned that it's implemented a day/night cycle and finished the prototype for the...