Cabal 2 character spotlight vid features the Priest and the Wizard
Cabal 2's official YouTube channel has updated with the game's first character spotlight video. Cloth-wearers are the stars of this particular show, more specifically the Wizard and the Priest.
There's nearly 11 minutes of footage to parse, much of it raw gameplay as well as a few glimpses at the game's character select screen. You can view it after the...
Eldevin raises the level cap and adds three new areas
And lo, a patch did arrive to Eldevin. And hark! The people were happy, for it contained many wondrous things. Well, most of the people were happy; there's always people like KurtKrusher101 who won't be satisfied unless one of the patch notes is "Everyone gets an 'I win!' button."
With Eldevin's Game Update 1.3, the colorful fantasy title raised the...
SWTOR doubles, doubles your excitement and experience
Doors locked? Family distracted elsewhere? Called in sick to work? Check! It's go time for some serious Star Wars: The Old Republic leveling!
From today through Monday, SWTOR is hosting a double XP weekend. This XP bonus applies to any activity in the game that generates experience, so get out there and use this time to level up! The event...
The Stream Team: Trekking through Skyforge’s closed beta
Whenever there is a beta, MassivelyOP's MJ looks forward to showing you what's new in the MMOverse. Luckily, with Skyforge she doesn't have to sneak you in for a peek -- there's no NDA! Starting with a quick look at character creation (no, really, it will be quick!), MJ will move on into the game to get a taste...
H1Z1 publishes development roadmap
Wondering where H1Z1 is going to go after its successful pre-pre-launch? Well now there's a handy way to tell that game's future, as the team has published an ever-evolving roadmap on the official site.
Currently the roadmap is planned through the month of April. Upcoming additions to the game include a new male character model, workbenches, first-person Battle Royale servers,...
WoW Factor: In praise of Warlords of Draenor
I've made no secret of the fact that I consider Warlords of Draenor to be a sub-par expansion. My opinion on that has not changed; I spent the last installment of this column noting the ways in which the expansion has cycled multiple game mechanics back around, and the first installment of this column discussed expansion issues. Yet today I...
Lost Continent: ArcheAge’s dolphingate was much ado about nothing
I'd like to play devil's advocate about this whole ArcheAge dolphingate thing. First, though, let me start with a disclaimer. If you've read this column for any length of time, either here in our new home or over the years on Massively-that-was, you know that I don't pull any punches when it comes to Trion's ArcheAge buffoonery.
But this was...
First impressions of Skyforge beta, part two
In the first part of my Skyforge closed beta impressions, I took a look at the tutorial and character creation process. Suitably impressed albeit with some concerns, I advanced into the game proper by heading to the Divine Observatory.
The Observatory is sort of the headquarters for all of the immortals in the game. I'm informed that while I'm technically...
Win three prizes in our Newegg giveaways (Now ended!)
Have you entered our Newegg giveaways yet? We have three prizes to give away to our lucky winners this weekend!
#1 - Rosewill RGB80 16.8 Million Color Illuminated Mechanical Gaming Keyboard (over now!)
#2 -Â Rosewill Apollo RK-9100xR Mechanical Keyboard with Red Backlight (over now!)
#3 -Â Rosewill Jet RGM-300 Gaming Mouse (over now!)
We've announced the winners on the widgets and in the individual...
Sword Coast Legends demos a multiplayer dungeon crawl
It might not be an MMO, but we can see the vestiges of MMORPG player-generated content (and more poignantly, Neverwinter Nights) in Wizards of the Coast's upcoming Sword Coast Legends RPG. The devs demoed the game's single-player mode last week; this week, we finally get a first look at its multiplayer via a new dungeon crawl video.
The game has our not-so-massive attention...