The Game Archaeologist: Multiplayer BattleTech
It was the 31st century, where feuding factions decided to settle their differences by throwing multi-ton war robots at each other. It was also 1984, when Jordan Weisman and L. Ross Babcock III created a tabletop wargame called BattleTech (originally BattleDroids). This new game allowed players to pit heavily-armed 'Mechs against each other in a fight to the brutal,...
The Stream Team: More SWTOR story mission XP and prizes
Earlier this week, Massively OP's MJ and Larry jumped into Star Wars: The Old Republic on the Republic side to take advantage of the 12x story XP. However, the two were sidetracked by the Gree event. This time they promise to focus on stories, but favoring the Imperial side with their presence instead. One thing will remain the same, however:...
WRUP: This game existed, no one cared edition
The above screenshot is from Fantasy Earth Zero, a title that was developed by Square-Enix, launched to a resounding thud, got resurrected by another company, launched in the US and then closed a hot minute later. It had a tumultuous history is what I'm getting at here. I kind of liked it, although not enough to put it first...
The Daily Grind: What MMO gets you exploring?
You want to hear something weird? For as much crap as WildStar got about its path system, I actually do love to explore in that game even if I'm not being incentivized to do so. I never know what I'll find as I poke around and have been occasionally rewarded by neat vistas, cool hoverboard jumps, or the odd...
The Stream Team: Racing for riches in GTA Online
There are plenty of ways to make money in GTA Online, from missions to heists to nabbing cars and selling them to the shops. One really fun away is by racing, and MassivelyOP's MJ loves to race! Her vehicle of choice is a motorbike, but you can also jockey for first place in cars, bicycles, monster trucks and off-roaders...
Betawatch: May 15th, 2015
I'm not going to lie to you, dear readers: I don't care much about Star Citizen. I am aware, though, that the actual big news about the game over the past week was a big information drop regarding the game's FPS module. But for my money, the big thing was the silly little Flash-based shooter. That's the sort of stuff...
Mortal Online is getting a new continent this weekend
Mortal Online is getting a new continent this Sunday. It's called Sarducca, and it's home to a bunch of soldier fanatics who are loyal to the Padishah Emperor. Actually, scratch all that except the Sarducca part.
With the new continent, the fantasy PvP sandbox is "growing to more than double" its previous size, according to developer and Star Vault CEO...
Camelot Unchained’s Friday update talks blowing stuff up
Mark Jacobs has posted Camelot Unchained's traditional Friday update. In it, he thanks a couple of backers for their gifts to the team, and he also talks a bit about the "39 new completes and four new adds" to the user stories section of CU's website. These include everything from the ability crafting system and the combos that result...
The cowpocalypse hits Diablo III for its anniversary
Hey, would you look at that: Today is Diablo III's third anniversary! Of course, this being a hell-torn haunted world, there can't be a birthday party with balloons and pin-the-tail-on-the-Diablo. No, the way the game celebrates is by throwing open the gates and allowing deadly cows to invade.
From today through May 21st, the cowpocalypse is upon Diablo III. During...
World of Warcraft dev attributes subscriber drop to ‘cyclical’ play patterns
Losing three million subscribers? That might be a big thing to some people, but for World of Warcraft Lead Game Designer Ion Hazzikostas, it was to be expected.
In an interview with VentureBeat, Hazzikostas attributed the drop to the cyclical pattern of MMOs and gamers. "Especially nowadays, players aren't necessarily viewing World of Warcraft as a year-round lifestyle so much...