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Crowfall testing resumes on January 6th
There's a new video from the development team behind Crowfall taking a look at the game's past year of development while thanking players who...
Crowfall details the system of crows and vessels
Let's be real here - the name Crowfall has never made a whole lot of sense. What's so special about a crow, after all?...
Crowfall’s comic reveals continue
"Nothing is left of the man I was. There is only the scavenger, the warrior, and the oath he took. Some words cannot be...
Crowfall updates founders on test stats while teasing more lore
The first major test for Crowfall had just shy of 5,000 people eligible to take part in the test antics, but only 59% of...
MMO Year in Review: Crowfall’s Kickstarter (March 2015)
This year, we're taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head...
Crowfall’s state-of-the-game address and Siege Perilous delay
Let's start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks...
Crowfall comic continues to tease ‘big reveal’
Back in November, ArtCraft promised that it would soon be revealing a significant design element for Crowfall that would "require a shift in the...
Crowfall goes into depth about designing advancement systems
There's a new goofy (yet informative) video series happening over at Crowfall called Systems Chat. In it, the devs take time to explain how...
Crowfall aims siege warfare at February
If you're enjoying the current round of testing for Crowfall, we have both good news and bad news for you. The bad news is...
ArtCraft starts teasing Crowfall comic book
Crowfall: The Comic Book? It's happening, although the full recipients of this colorful treat will be limited to those who snag a collector's edition...
Crowfall explains the design of its skill trees
How do you get better at things in Crowfall? Obviously, there's personal practice, but in the more abstract sense, there are the game's skill...
Crowfall discusses the true meaning of ‘pre-alpha’
What is an alpha, really? What's the dividing line between an alpha and a pre-alpha when both are playable? If a game has had...
Crowfall’s latest vid diary talks UI customization and more
Crowfall's latest dev video addresses UI customization, and it features UX Designer Billy Garretsen. "The grand vision," Garretsen says, "is to really let people...
Crowfall addresses victory conditions, Malekai lore
When it launches, Crowfall is going to have to deal with the problem of winning. The most recent Ask Me Anything event for the...
Crowfall: Milestones from eight months of development
Crowfall has been in development for eight months now. That sounds like a substantial amount of time until you think about how long games...
Crowfall moves into the next phase of pre-alpha testing
It's heady times for Crowfall developers and supporters, as ArtCraft announced yesterday that the project is taking a significant step into the next phase...
Crowfall posts demographic results from backer survey
Who the heck is funding Crowfall? The game is obviously funded, but who is spending money on it? Is it you? The results of...
Crowfall shares a little lore behind the First Crow
Who is the First Crow? He is a figure of some notoriety in Crowfall. He is eternal. He is unchanging. He is nothing. He...
New Crowfall site design asks players to consider their legacy
Roads can deteriorate, statues crumble, castles collapse, and books are lost. But legacies persist. A redesign for Crowfall's website plays up the idea that each...
Crowfall takes on the fine degrees of separation between bow users
You are not your weapon in Crowfall. Just because two archetypes use a bow in the game doesn't mean that they play the same....