See: Crowfall
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Crowfall’s state-of-the-game address and Siege Perilous delay
Let's start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks...
MMO Year in Review: Daybreak’s downslide (February 2015)
December's many article roundups and awards always remind me that it's hard to remember what happened last month, let alone what happened way back...
Crowfall comic continues to tease ‘big reveal’
Back in November, ArtCraft promised that it would soon be revealing a significant design element for Crowfall that would "require a shift in the...
Perfect Ten: The biggest MMORPG news stories of 2015
For as long as Massively Overpowered exists, this will be one of the most memorable years in our site's history. It was the year...
Massively OP’s Best of 2015 Awards: Most Anticipated for 2016 and Beyond
Massively OP's end-of-the-year awards continue today with our award for most anticipated MMO for 2016 and beyond.
In 2013 and 2014, EverQuest Next and Landmark took home...
Crowfall goes into depth about designing advancement systems
There's a new goofy (yet informative) video series happening over at Crowfall called Systems Chat. In it, the devs take time to explain how...
Crowfall aims siege warfare at February
If you're enjoying the current round of testing for Crowfall, we have both good news and bad news for you. The bad news is...
ArtCraft starts teasing Crowfall comic book
Crowfall: The Comic Book? It's happening, although the full recipients of this colorful treat will be limited to those who snag a collector's edition...
Crowfall explains the design of its skill trees
How do you get better at things in Crowfall? Obviously, there's personal practice, but in the more abstract sense, there are the game's skill...
Massively OP’s holiday gift guide for the MMO hipster
I say this with nothing but love in my heart: Some of you guys are serious MMO hipsters. Heck, some of you guys were...
Crowfall discusses the true meaning of ‘pre-alpha’
What is an alpha, really? What's the dividing line between an alpha and a pre-alpha when both are playable? If a game has had...
Crowfall’s latest vid diary talks UI customization and more
Crowfall's latest dev video addresses UI customization, and it features UX Designer Billy Garretsen. "The grand vision," Garretsen says, "is to really let people...
Crowfall addresses victory conditions, Malekai lore
When it launches, Crowfall is going to have to deal with the problem of winning. The most recent Ask Me Anything event for the...
Perfect Ten: Ten MMOs to be thankful for by type
It's been a while since I wrote a column that comes out on Thursdays, which means that it's also been a while since I've...
Crowfall: Milestones from eight months of development
Crowfall has been in development for eight months now. That sounds like a substantial amount of time until you think about how long games...
The Game Archaeologist: Shadowbane
Way back when I used to haunt the corridors of Gamestop and had yet to shun the place due to its stinky evil, I remember...
Crowfall moves into the next phase of pre-alpha testing
It's heady times for Crowfall developers and supporters, as ArtCraft announced yesterday that the project is taking a significant step into the next phase...
Crowfall posts demographic results from backer survey
Who the heck is funding Crowfall? The game is obviously funded, but who is spending money on it? Is it you? The results of...
Crowfall shares a little lore behind the First Crow
Who is the First Crow? He is a figure of some notoriety in Crowfall. He is eternal. He is unchanging. He is nothing. He...
New Crowfall site design asks players to consider their legacy
Roads can deteriorate, statues crumble, castles collapse, and books are lost. But legacies persist. A redesign for Crowfall's website plays up the idea that each...