asia

Four Winds: Lost Ark and the refinement of MMO item enhance systems

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In the last edition of Four Winds, I promised I'd cover how three MMOs utilized item enhance systems to facilitate progression, and then I...
Wheeeee

Fractured Online disables new purchases for players in Asian countries, posts new survey

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Players who want to play Fractured Online but live in Japan are going to have a harder time at this point, as Dynamight Studios...

Four Winds: The refinement of item enhance systems in MMOs, from Granado Espada to Black Desert

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Itemization is a foundational system in many modern MMOs. After players reach the level cap, item levels largely drive the measurable progression of a...

Four Winds: What made Lost Ark so successful where Elyon failed?

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I'm sad about it, but I have to eat my words about Elyon and its place in this decade's pantheon of MMOs. I honestly...
Oh no.

Four Winds: Remembering TERA’s wild start and in-game politics

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Well, the TERA sunset thing caught me off guard. I don't play TERA, but I was always under the impression that the game was...

Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration

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A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...

Four Winds: The good, the bad, and the weird of Lost Ark’s endgame

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So here I am, at the top of the mountain of Lost Ark, but then another rise greets me. I've been moving at a...

Hands-on: Lost Ark is a solid MMO that falls just short of true greatness

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After years of waiting, the MMOARPG Lost Ark launches in the west today, at least for those who bought founder's packs. The rest of...
clock is ticking folks

First Impressions: Elyon continues to blend in with the MMORPG gaming furniture

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After about 30 or so levels and an entirely different class, I can pretty much say with a fair bit of confidence that my...

Bless Unleashed gets a boost from Chinese players as Round8 renames servers

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If you've paid attention to the concurrency numbers that Bless Unleashed is doing on SteamDB, you might be wondering how a game that largely...

Four Winds: MassivelyOP’s guide to getting started in Swords of Legends Online

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It's a strange trend whenever new MMOs launch that there's a deluge of tutorial videos on a bunch of topics but a shortage of...

Four Winds: Everything you need to know about Amazon’s Lost Ark

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Raise your hands if you've been eagerly waiting for Lost Ark. Now give me a high five because as announced earlier today, it's finally...

Four Winds: Exploring Swords of Legends Online’s mindblowing world

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Have you ever played a game knowing exactly what you're going to get, only for it to impress you because it did exactly that...

Four Winds: Final thoughts on Elyon’s first closed beta test

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Elyon's closed beta test came and went, and boy am I happy with what I played. It was unfortunate that the test fell on...

First impressions of Elyon’s western closed beta: Day one and a dungeon run

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I can't believe I'm actually playing Elyon on local servers. People have been excited for this game since it was called Ascent: Infinite Realm, and just...
Closer.

Four Winds: Why are Asian MMOs monetized the way they are?

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Welcome to Four Winds, Massively OP's newest column, dedicated to Asian MMOs and the culture around it. As the resident Black Desert columnist, I'm...

Academics argue WHO’s ‘gaming disorder’ classification could cost South Korea billions

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Over the last couple of years, we've been covering the science behind gaming addiction and more specifically the World Health Organization's attempt to insert...

Academics argue WHO’s ‘gaming disorder’ is arbitrary, criticize lack of evidentiary transparency

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Researchers and self-regulatory bodies are continuing their denouncement of the World Health Organization's plan to classify "gaming addiction" as a "gaming disorder." The Entertainment...

Academics debate WHO ‘gaming disorder’ classification and global political implications

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Remember how the World Health Organization is angling to classify gaming addiction as a "gaming disorder"? Researchers and self-regulatory bodies have been pushing back...

No, exploitative gacha mechanics are not a good idea for western devs

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We've been talking about exploitative gacha games and related business models on Massively OP for a long time, most recently and notably in depth earlier...

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