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For Science: A deeper look at the Proteus effect and Toronto’s game dev mental health summit

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We once more have a couple of science and gaming news pieces to share, so let's bundle them up like last time and get...

For Science: Exploitative monetization, pathological gaming, and the Proteus effect

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Our newsroom is overflowing with interesting academic papers relevant to gaming - let's round a few up, shall we? First, we've got Unfair play? Video...

WVU researchers post survey seeking input on video game character avatars

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I suspect that most MMO players, especially the sort who hang out on forums and blogs and care deeply about the games they play,...

Chronicles of Elyria puts constraints on your character’s creation

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"Character creation" is the watchword of the week at Chronicles of Elyria. In addition to a developer livestream that showed off the first iteration...

‘Massively multiplayer’ mobile Avatar game in development

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Despite coming out in 2009 and making more money than Scrooge McDuck, Avatar seems to have since slipped from the attention and interest of...

Richard Garriott: Open development and crowdsourcing is a ‘joy’

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There's a lot of debate and discussion these days as to the virtues and usefulness of early access and transparent development, but at least...

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