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Black Desert impressions from around the MMO blogosphere
When a new game comes out, you can play it cautious by waiting for reviews or you can roll the dice and take your...
Battle Bards Episode 70: MMO Ambience
While loud and brash music might be what often grabs our attention, the astute soundhound will keep an ear out for beautiful low-key pieces...
EVE Evolved: Analysing EVE’s new Economic Reports
EVE Online's massive and largely player-run economy has been a frequent topic of discussion on MMO blogs and gaming news sites over the years. The unregulated...
A look at the loot due in Neverwinter’s Maze Engine expansion
Neverwinter's latest dev blog zeroes in on the most important thing in any MMORPG: the players. Just kidding! It's loot.
The Maze Engine expansion will...
SMITE and Paladins tournaments coming to Dreamhack
Dreamhack 2016 is set to be one of the biggest competitive gaming events of the year, with a 10,000-seat LAN party crammed into the Elmia...
Massively Overthinking: The curse of player-generated MMO content
The influx of new player-generated-content-oriented MMOs might make you think that PGC is on the rise, but if you've been around the genre for...
No Man’s Sky launches June 21, $59.99 base, $149.99 limited-edition CE
Hello Games has announced that procedurally generated sci-fi sandbox No Man's Sky is officially launching on June 21st on PS4 and on PC through Steam and GOG
This...
No Man’s Sky pricing leak rumour sends fans into a tizzy
There's been a huge degree of fascination with indie game No Man's Sky since it stole the show at E3 2014. The game promises seamless exploration of...
Allods devs detail New Order’s new reforging system
Allods Online's upcoming New Order update is pretty hefty, and the latest dev blog sets out to explain the new reforging system. First, there's...
Perfect World’s Arc platform now offers its own daily quests
Perfect World's Arc platform is getting a big facelift, which is good news for anyone confused by the old layout and navigation, but the...
How player healers will cure disease and set bones in Revival
In my very first MMORPG, I was obsessed with the idea of becoming a healer -- not someone who cast healing spells but someone...
Path of Exile reveals the Ascendant class, new items and skills
Path of Exile's Ascendancy expansion is set to be released next week on March 4th, adding the huge new Labyrinth endgame dungeon and a whole slew of new unique...
Neverwinter talks Never Castle’s big baddy
Who's afraid of the big bad demon? In Neverwinter's latest dev blog, Senior Content Designer John Hopler described the big baddy of Never Castle...
WoW Factor: Is this the time Blizzard’s changes stick?
Well, folks, I promised you that this week I would talk about my further impressions playing through the Legion alpha. But then I spied...
Massively Overthinking: The new normal of early access MMORPGs
This week's topic comes from Massively OP reader Zadira.
"Daybreak has just passed it two-year anniversary for Landmark, and it still has its early access reward options for...
Valve pours millions of dollars into Counter-Strike e-sports
There's no doubt that e-sports are starting to get very big, with many of the top tournaments now supporting prize pools in the range of...
Neverwinter enhances its mount system with stables and insignias
You can always tell when a Neverwinter content release is nigh, as Cryptic will unleash a flurry of dev blogs. The latest? A look...
Battle Bards Episode 69: FFXIV Heavensward
The Battle Bards are taking an airship back to Eorzea to cover the soundtrack to the first expansion to Final Fantasy XIV, Heavensward. How...
WildStar devs on the Arcterra map, dynamic events, and stew
So what do you think about WildStar's new upcoming zone, Arcterra, after yesterday's big dev blog about it? Carbine figured that players would have...
Global Chat: What is Daybreak thinking with H1Z1?
Daybreak's announcement earlier this month that it will be splitting H1Z1 into two games triggered a flood of responses from the MMO blogging community,...