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Global Chat: Shroud of the Avatar confounds

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What to make of Shroud of the Avatar? The few MMO bloggers who have looked into this recently released but already long-running title have...

Massively Overthinking: How accountable should MMOs hold players for out-of-game toxicity?

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Brendan's discussion with CCP Falcon at EVE Fanfest last week included an interesting chat about out-of-game harassment and whether gaming companies had an obligation...

Elder Scrolls Online’s Razum-dar tours the high and low places of Summerset’s Alinor

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When ZeniMax was hyping Elder Scrolls Online's Morrowind campaign, it utilized the snarky Dunmer assassin Naryu Virian as the narrator for guiding the player...

Elder Scrolls Online’s Summerset includes inquisitors, actors, and academics

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When Elder Scrolls Online's Summerset chapter launches next month, it'll introduce a number of new groups and factions to the game. The Psijic Order...

Impressions of Project Gorgon from an Asheron’s Call player

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It's finally time for me talk about Project Gorgon as a released product. As you might have guessed, I was avoiding the game prior to launch....

Bless Online outlines key changes for its Steam release

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When Bless Online launches on Steam early access next month, the version that western players experience won't be identical to the client that is...

The Daily Grind: How much MMO game info should be hidden from the players?

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A blog post on The Psychology of Video Games blog a few weeks ago seems relevant to our interests: It explores the "pleasure paradox," which...

EVE Online gives love to planetary interaction, looks back at an all-female pirate gang

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Creating and maintaining planetary colonies in EVE Online isn't exactly new, as the system dates back to 2010. But the developers have deemed it...

Crowfall improves its time-based skill leveling

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Similar to how skill training works in EVE Online, Crowfall uses a time-based skill-up system that accrues points whether or not the player is...

Massively Overthinking: What we really mean when we talk about ‘difficulty’ in MMORPGs

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Massively OP reader Steve wants us to revisit the Daily Grind on making death more meaningful without making it more annoying. His letter was long, so...
Help friends.

Battle Bards Episode 119: Skyforge

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Believe it or not, it’s the Battle Bards’ fifth anniversary! From its weirdly humble beginnings back in 2013 to our arrogant ramblings here in...

Elder Scrolls Online’s new video summarizes the snobby elves of Summerset

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Just as Morrowind was much more than elves, so is Summerset, but it's hard for the elves in this elven kingdom not to take...

SuperData examines the lootbox controversy’s effect on EA and the gaming industry

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How big a deal with the lootbox controversy that finally hit the mainstream last year? Pretty big, SuperData argues. In a new blog post,...
Yeah, there's no version of this that ends well.

Saga of Lucimia defends Star Citizen’s slow progress, Shroud of the Avatar’s transparency

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One of the challenges for indie and crowdfunded MMORPGs is surely the nature of their development: plugging along without much fanfare, with players seeing...

Global Chat: Giving Project Gorgon a try

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With Project Gorgon now out on Steam early access, many first-time visitors to this strange game are feeling out the world and its systems....

Massively Overthinking: The best of PAX East and GDC in 2018

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The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather...

Noted statistician blasts 2013 paper that links aggression and video games

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Last month, as part of our ongoing dialogue about video games and violence, we covered a brand-new paper that found that playing video games...
Like a bridged over zone-wide conflicts

Crowfall’s 5.5 pre-alpha is live with female centaurs, player vendors, and a new map

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Crowfall is ready to push its pre-alpha testing phase to the limit. A new dev video from ArtCraft this week shows off some of...

Here’s how Sea of Thieves is addressing brig and respawn griefing

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Rare isn't completely oblivious to the griefing going on in Sea of Thieves, even if it probably hoped gamers wouldn't notice so damn much...
ESO Tales of the Dead

Massively Overthinking: How do you maintain your health while binging MMORPGs?

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Kotaku put out a piece this week on how to game without wrecking your body, something that's probably bound to come up in the...

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