chris roberts

Star Citizen’s Around the Verse format gets a shake-up ahead of the 3.0 alpha

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Cloud Imperium's Chris Roberts has taken the opening segment of this week's Star Citizen Around the Verse episode to personally address the reasons behind...

Star Citizen’s 3.0 alpha appears to have been delayed yet again

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Ever wonder whether developers regret transparency? With Star Citizen, probably not so much when the money keeps coming anyway, even when the game's 3.0...

Chris Roberts has ‘no intention of reducing the size of the Star Citizen universe’

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Last week, German-language German website Gamestar published an interview with Star Citizen studio Cloud Imperium Games, noting that Roberts appeared to have said Star Citizen will launch with...
Elite Dangerous

Elite Dangerous’ David Braben on communities, MMOs, F2P, and the space game genre

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Elite Dangerous' David Braben has a big spread in Rolling Stone's Glixel blog this week, and it's a fun read as he zips around...

Take a peek at Star Citizen’s procedural planets and moons

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That's no moon; it's a... oh, wait. It's really a moon? Oh, that kind of ruins the lede, doesn't it? Can I at least...

Star Citizen Caterpillar sales resume, particle system explained

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In this week's episode of Around the Verse, Star Citizen's Chris Roberts and Sandi Gardiner cap off another round of developer updates on the...

How Star Citizen uses science to build out its galaxy

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This week's episode of Star Citizen Around the Verse sees Cloud Imperium's Chris Roberts and Eric Kieron Davis bookending Foundry 42, Ship Shape, and...

Star Citizen Around the Verse: Manchester’s work on 3.0 and ship migration progress

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This week's Around the Verse has arrived for Star Citizen fans, helmed by both Chris Roberts and Sandi Gardiner. This episode has a crapton...

Mark Hamill caps off Star Citizen’s latest Around the Verse

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This week's episode of Around the Verse sees Star Citizen's Chris Roberts and Sandi Gardiner bookending the Austin studio update and tech check-in. The Austin...

‘This universe is going to be awesome’: Chris Roberts on Star Citizen’s evolving moons

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On this week's Around the Verse, Star Citizen's Chris Roberts and Sandi Gardiner bookend two key segments. The first is a studio update with...

Star Citizen’s 3.0 to ‘simulate a first-person universe with almost no limits’

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As Star Citizen players are still grappling with the recently revealed development schedule, Chris Roberts has swooped in to provide some context and explanation...

Star Citizen’s Ten for the Chairman basically describes Tramp Freighters Online

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Star Citizen's Chris Roberts and Tony Zurovec teamed up to field backer questions on a new round of Ten for the Chairman this week....

Star Citizen’s Around the Verse: Character customization, concept ships, and the commodities market

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Persistent universe fans, heads up: On this week's Star Citizen Around the Verse, Chris Roberts is joined by Persistent Universe Game Director Tony Zurovec,...
Roberts and Garriott

Richard Garriott publishes his memoirs

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When you've lived a life as wacky and full as Ultima creator Richard Garriott, it only stands to reason that you'd probably want to share your...

Here’s why Star Citizen is using Lumberyard – and why CIG waited to tell us

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Just before the holiday weekend, Cloud Imperium announced that both Star Citizen and Squadron 42 are using Lumberyard, Amazon’s robust game engine, and in...

The Game Archaeologist: Wing Commander Online and Privateer Online

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In late 2012, former Wing Commander developer-slash-movie director Chris Roberts emerged from a decade of obscurity to ask for help to fund his vision...

Star Citizen launches 2.6 Star Marine, announces Amazon Lumberyard partnership

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It's always nice to be able to report good news about Star Citizen, as one of our readers noted when sending us this tip, and...
It's really the least of their problems.

Star Citizen is reportedly unaffected by the Crytek shutdowns

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Here's the bad news: Crytek, the company behind the CryEngine, has been forced to shutter five separate studios as part of a major restructuring....

Star Citizen plans to share internal timelines, justifies ship sales as not P2W

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Star Citizen's latest newsletter does three things: celebrates the fourth anniversary of the game's Kickstarter, explains why you still don't know when the game...

Star Citizen: CitizenCon recap and Squadron 42 delay

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Star Citizen's rolled out its massive CitizenCon finale last night in LA, with multiple Cloud Imperium reps hitting the stage during the presentation to talk...

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