city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

Titan-size!

City of Titans wants to take you downtown

8
What would a superhero MMO look like if it took place in a small town where the tallest building was only three stories? We'll...

The Daily Grind: How do you set up your MMO when you first log in?

42
The other day I was recalling the whole City of Heroes experience (sad sigh), and an odd memory jumped out. It was the most...

Battle Bards Episode 93: It’s a madhouse!

2
It’s taken this long, but the Battle Bards have gone completely and irreversibly insane in the membrane! Today the team cracks open the door...
I'm not back on any BS, I never left it.

Perfect Ten: Every MMORPG bestiary ever

21
I have played a lot of MMOs. It's inevitable, given enough years in this job and hobby. And the sad thing is that I...
Could be going better.

Massively OP Podcast Episode 106: Ready to relaunch

15
Justin and Bree discuss The Secret World's relaunch, Landmark's sunset, ESO: Morrowind, Albion Online, Guild Wars 2, Ship of Heroes, and Champions Online, with a mailbag questions on ESO and multiplayer immersion.

Ship of Heroes demos combat ahead of April Kickstarter

8
Ship of Heroes studio Heroic Games is clearly conscious of the MMORPG playerbase's demand for gameplay videos before Kickstarter, which is likely why this...
It's a blueprint. Albeit not very blue.

City of Titans shows off the creations of the Builder

13
Making a city is hard work. This is true even if you're working on City of Titans and your main focus is upon making...

The Daily Grind: Do you use plugins for your main MMORPG?

137
As one of Massively OP's resident modding nuts, I am drawn to MMORPGs that offer plugin support and modding APIs. World of Warcraft's modding...

City of Heroes fans plan April 28th anniversary celebration

26
Who says you can't celebrate the life of a sunsetted game? The Titan Network isn't buying it: It's once again hosting a City of...

Valiance Online devs take the alpha client out for a test drive

17
Early access is for chumps. If you really want to be in on the ground floor, you need to land yourself a spot on...
It looks much better now.

City of Titans offers up some meaty setting fiction

1
The police in City of Titans have a rough road to walk. They're dealing with organized crime and the usual thousand vices and harms...

Redside, a fifth City of Heroes spiritual successor, takes the field

30
At this point, we have to ask whether we as an MMO community are being pranked on a large scale with a deluge of...
Oh jeez.

Recapping the Asheron’s Call sunsets

12
Just before Christmas, we learned the sad news that Turbine would not be transferring Asheron's Call and its revivified sequel to Standing Stone as...
it me

Ship of Heroes asks for early UI feedback

7
The UI matters a lot in an MMORPG -- at least if you're going to be staring at it pretty much constantly while you're playing...

The Daily Grind: Have you ever used MMOs to live out fantasies from other IPs?

0
One of my absolute favorite parts of City of Heroes was seeing the crazy mish-mash of intellectual properties that players brought to the game....
doot doot doot, this game's title

Betawatch: A city of City of Heroes successors (January 27, 2017)

0
The loss of City of Heroes brought motivated fans together to rebuild it, or at least to create a spiritual successor to the game....

Ship of Heroes’ character customization already looks amazing

0
If you're a superhero fan who loves hair -- and you probably are, if our City of Titans commenters yesterday are any guide --...

Massively Overthinking: Death and dying in MMORPGs

0
In March of last year, MOP's Justin wrote a detailed guide to the most common death penalties in MMORPGs. Last September, Gamasutra pulled seven...

Heroes and Villains explains its goals for seamless zoning

0
Heroes and Villains was one chunk of the original trifecta of superhero MMORPGs that sprang from the grave of City of Heroes, but it's...

We’re gonna have gorgeous hair in City of Titans

0
A few weeks ago, the Massively OP writers were hanging in the news room on a tear about mohawks. We're not against mohawks. Mohawks...

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