city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

City of Titans development finally ‘on track’

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"The shadow of doubt has passed, and the state of the game is strong," City of Titans President Nathaniel Downes trumpets in his newest...

Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?

132
Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic. That makes...

City of Heroes is returning… as a chat client

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The dream of seeing City of Heroes reborn is still just that -- a dream. But through the hard efforts of fans of the...

One Shots: Primitive GPS

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There's no shame in being lost, especially if your MMO doesn't include an on-screen map. Anyone remember the olden days of using graph paper...

The Game Archaeologist: Seven MMOs operating on borrowed time

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Most everyone who knows me well will acknowledge that I'm not generally a cynical, dark person. I'm not rooting for games to fail, for...

The Daily Grind: Is there MMO busywork you enjoy?

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Down in the comments beneath the Marvel Heroes column we first published this week, a Massively OP reader expressed annoyance with online action RPGs and...

Massively Overthinking: The MMO annoyances that provoke ragequits

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I'm going to do something I don't do a lot in Massively Overthinking -- or anywhere, really. I'm going to ask you to whine. MOP Kickstarter...

Global Chat: Blizzard’s war on flying

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How is the MMO blogging community reacting to Blizzard's proclamation that flying mounts are grounded -- perhaps permanently -- in World of Warcraft? In...

Valiance Online begins a patch blitz

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Superheroes don't do anything in half-measures, and neither does City of Heroes spiritual successor Valiance Online. The team updated the title yesterday with the...
Where the 'hood at.

The Daily Grind: What MMO characters have you unexpectedly loved?

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I made my Crab Spider in City of Heroes primarily because I wanted to have someone as a spider. My character concept for her...

The Daily Grind: Does mid-game character customization matter in MMOs?

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This morning's Daily Grind question is brought to us by Kickstarter donor Tracergeek, who wants to talk about customization in MMOs -- specifically, the type...

Valiance Online plots its strategy going forward

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What's going on in the super-powered world of Valiance Online? Quite a lot, actually. The spiritual successor to City of Heroes posted a list...

Ex-City of Heroes devs answer insane number of lore questions

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The now-annual City of Heroes "Loregasm" is complete, with ex-developers Matt Miller and Sean McCann delivering another wealth of insights into the late, great...

City of Titans demos its first costume and combat prototypes

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It's been a little quiet on the City of Titans development front for a while, but when you see the game's most recent video, you'll understand...

Massively Opinionated: FFXIV vs. FFXIV vs. CoH

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In this episode, Larry, Eliot, Laura, and Matt debate the topic of immersion in the MMORPG genre, pitting City of Heroes against the Final Fantasy franchise.

Working As Intended: Ten lessons I learned from classic Guild Wars

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Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...

The Soapbox: Making your own fun in MMORPGs

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...

Matt Miller announces City of Heroes Loregasm 2015

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Is there something about City of Heroes -- lore-related, mind you -- that you've always wanted to know? What was the deal with the...
My life is not fun.

Perfect Ten: The 10 things every MMO’s official site should have

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Are you ready to have you mind absolutely blown open? Because I have an astonishing truth to lay at your feet: While doing this...

Perfect Ten: Important features MMOs lacked at launch

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Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...

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