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EVE Evolved: What pushes EVE Online players to breaking point?
How many times have you read the comments on an EVE Online article and found someone talking about an experience they had that turned...
EverQuesting: An EverQuest 19th anniversary retrospective and party planner
There are MMOs that have been around a while, and then there is EverQuest. It's so old school it is old enough to be...
WoW Factor: The Kul Tiran Druid ‘problem’ in World of Warcraft
One of the important things to note about World of Warcraft lore is that it's never been static. It will retcon itself six ways...
Hyperspace Beacon: Why SWTOR fans should be excited about Fogbank
This week, I'm going to depart a little from the usual insights into the world around Star Wars: The Old Republic and talk about...
Perfect Ten: MMO missteps that didn’t have to happen
Around the time I started working at Massively-that-was, there was an article that I quite liked talking about how four high-profile MMO failures were...
Wisdom of Nym: Speculating about Final Fantasy XIV’s Eureka
I think Naoki Yoshida has severely overestimated how much I wanted to chase after a Scorpion Harness again.
One of the things that I mentioned...
Guild Chat Special Edition: Interviewing Guild Wars 2 guild POOF
Welcome along to Guild Chat, the column through which we examine all things guild-related and solve problems faced by fellow members of the Massively...
Jukebox Heroes: World of Warcraft’s best music, part 4
We are getting right down to it in our look at the top 32 best World of Warcraft tracks. In today's column, we'll be...
WoW Factor: Examining the composition of the Horde
Last week, we looked at the composition of the Alliance in World of Warcraft. This week, we're looking at the Horde. Makes sense, doesn't...
EverQuesting: Take a swig of EverQuest II’s Brewday festival with this guide
A festival dedicated to getting sloshed? No, this isn't college life -- it's EverQuest II's Brewday! Every year near St. Patrick's Day, a celebration...
Hyperspace Beacon: Carving up the new SWTOR Conquests
The original Lead Systems Designer for Star Wars: The Old Republic was a man named Damion Schubert. A friend of mine used to call...
Perfect Ten: A dozen MOBAs that didn’t make it
With the insane success -- both in terms of popularity and finances -- that Dota and League of Legends spawned, you can easily understand...
Flameseeker Chronicles: First impressions of Guild Wars 2’s A Bug in the System
Today is the day we've been waiting for: After a short delay, episode 2 of Guild Wars 2's fourth Living World season, A Bug in...
Wisdom of Nym: How Final Fantasy XIV’s latest housing war was won and where it got us
With the removal of the perpetual server restrictions and the opening of personal housing again, Final Fantasy XIV seems to have decided that its...
EVE Evolved: EVE Online’s March balance update has players excited
The EVE Online community came down pretty hard on CCP Games at the start of the year, with podcasts, blogs, and the Council of...
Chaos Theory: A guide for Secret World Legends’ new agent network
Admit it: Ever since your faction handler in Secret World Legends started sending you off on jobs, you've wanted your own underlings to boss...
WoW Factor: Examining the composition of the Alliance
Watching as speculation and mining swirls around the Mag'har as a future allied race, I can't help but start thinking about the bigger picture...
Hyperspace Beacon: What was not said in the SWTOR 2018 Roadmap
Star Wars: The Old Republic players leaped for joy when Producer Keith Kanneg finally released the winter and spring 2018 roadmap last week. It was...
The Soapbox: Six responses to the ‘gaming is wrong/evil/an addiction’ argument
I recently went on a rant about gaming, but it wasn't directed at gaming. It was in defense of gaming. I am so weary...
First impressions of ‘wizarding world’ MMOARG Maguss
If it weren't for my promise to write this article, I would have given up on Maguss in less than 15 minutes had I been...