endgame mechanics
Wisdom of Nym: Why you should be cautious speculating on Final Fantasy XIV’s expansion balance
Whew. All right. So we've gotten the media tour information for the next Final Fantasy XIV expansion, and that means that people have gotten to...
Wisdom of Nym: Words of caution about speculating on Final Fantasy XIV: Stormblood’s balance
Whew. All right. Last week had a big old release of news about Final Fantasy XIV: Stormblood, and now I'm far more relaxed because...
Erectus stiffens up its competition with the launch of its endgame
While everyone would like to be the great shaft at the heart of progress in Erectus the Game, the stiff backbone around which all other...
Why World of Warcraft’s item level scaling is really, really, dumb
This has been a very stupid week. I know this because any other week, World of Warcraft completely destroying the reason for acquiring new...
WoW Factor: Looking forward to World of Warcraft 7.2
It's been a little while, friends, but that happens. Last time I was making bets about what we'd see for World of Warcraft at...
Star Wars: the Old Republic goes into detail on repeating story chapters
If you were looking forward to hearing about what was changing with combat and class balance in Star Wars: The Old Republic's next expansion,...
MMO Mechanics: Enhancing MMORPGs with experiential learning mechanics
Ever since I considered the responses to a Massively Overthinking article in which a developer asked if a prestige system to encourage replaying an...
World of Warcraft opens testing for patch 7.1, Mythic Keystones coming next week
The team behind World of Warcraft: Legion is wasting no time. The expansion didn't even launch a month ago, but patch 7.1 is already...
World of Warcraft shows off the World Quest system
When you reach level 110 in World of Warcraft: Legion, you've got a new sort of content awaiting you. They're not daily quests or...
The Daily Grind: Would you play an MMO that forced you play a non-human race?
In pretty much any MMO, you have two options when it comes to races. The first is a situation wherein there are several different...
How Diablo III’s set dungeons are built
There's a new kind of challenge in Diablo III with the advent of Set Dungeons, specific challenges with pre-determined sets. The latest entry on the...
How Star Wars: The Old Republic won me over with its endgame
I walked away from last week's Star Wars: The Old Republic livestream pretty happy. Considering that I repeatedly say how much I absolutely loathe...
SWTOR is plotting new companions and solo arena fights
There's a lot of stuff coming to Star Wars: The Old Republic in 2016. Not all of it was ready to be discussed during...
Skyforge’s first major update, Crucible of the Gods, lands on August 11th
Now that Skyforge is in its open beta phase - a soft launch for all intents and purposes - it's reasonable for players to...
Wisdom of Nym: Final Fantasy XIV’s expansion endgame, three weeks in
As of this writing, I haven't yet cleared Alexander. I've had other things to do, and while it might mean I'm ultimately one week...
The Division’s new video outlines the basics of the Dark Zone
It wouldn't be fair to call The Division's endgame PvP-focused, but neither would it be fair to say that it's devoid of PvP. The...
WoW Factor: The WoW token and the upcoming patch
Since the last edition of WoW Factor, two big things hit World of Warcraft in quick succession. The first is that the much-discussed WoW...
Wisdom of Nym: What we now know about Final Fantasy XIV: Heavensward
I honestly hadn't expected to learn quite this much about Heavensward this soon. I don't know why I hadn't expected this, to be fair;...