Skyforge’s first major update, Crucible of the Gods, lands on August 11th

    
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Machine men, with machine hearts.

Now that Skyforge is in its open beta phase – a soft launch for all intents and purposes – it’s reasonable for players to wonder what comes next. The answer is a massive content update that will go live on August 11th, bringing in the Divine Forms for players as well as several bits of content that are meant to challenge exactly that divinity.

Invasions, Distortions, Raids, and Anomalies will all be added into the game after having been held back from the initial launch, thus giving players plenty of endgame combat to challenge once they’ve reached the apex of prestige on their characters. If you’re currently sitting around and wondering what to do once you’re at a higher point of progress… well, now you have your answer. Or you’ll have it in a little over a week, at least.

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digi_owl
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digi_owl

The more i try to play it, the less entertaining the game becomes. Broken world renderings, bosses that nullify central mechanics, mobs that can kill you in seconds unless you have all your AOE nukes ready and get get them bursted out in a split second. I pity the no-lifers that are already ready and waiting to unlock “god mode”, as their lives must be really miserable to find playing this fun.

A real shame, as the game looked so damn promising.

DugFromTheEarth
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DugFromTheEarth

Project54 DugFromTheEarth Ah… ok… lemme see if i can answer

for #1… a good example.. my currect character, only one week in or so, spent pretty much all his points heading for monk. I found out i really dont want to do monk, but would rather go zerker. All my points are capped, so im stuck until the cap is reset. If I could start a new character, Id at least spend the same amount of points headed towards zerker instead. Simplying waiting and keeping my character, im not able to make any backwards progress, which makes me not want to play at all.

with #2, as stated, id rather see and engage in the quests with my friend, and get rewarded for doing so, not simply just be there only able to kill stuff. Not only that, but its kinda boring killing low level stuff.

Both are personal preference, but the option not to delete or create and alt, basically puts a brick wall up for player CHOICE in the matter.  Its like making a car with doors that didnt open because “hey, you cand just jump through the windows like dukes of hazard!”. It functions, but not everyone is gonna think its the best choice, especially when you can have a door that opens AND an option to jump through the window if you like. Options are good, especially ones that in no way affect game balance. IE: making an alt.

Project54
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Project54

DugFromTheEarth Project54

I think you misunderstood what I was meaning. There were two scenarios in your post for wanting a second character. Let’s assume your existing character is at 10,000prestige.

1 you reach your weekly cap on sparks/xp, and realize you spend your points on all the wrong things, and want to “Respec”

In this scenario your second character (even with it’s own completely separate cap) is going to hit the sparks cap after a few thousand prestige, so I’m not sure how it helps you ‘respec’

2 A friend wants to start playing..You can tag along for most, but you dont get any reward for 99% of the content

So in this scenario you start a second character, who unlike your main will get ‘rewards’. But these rewards are tied to this second character, which is no way helps your main and there will be nothing this second character can do that your main character can’t as it will always have a lower prestige. So your not getting any true reward and in real terms it’s the same as playing your main character without rewards. Even if you decided to make this second character your new main character there is still no point –  even then you’d be better just playing your first character with your friend until he catches up.

I totally get that playing for little rewards is no fun and totally agree there, but starting a second character just gives the illusion of rewards, it’s not like a game where you play a second character to play a different class. In a game where one character can do everything the second character is ultimately pointless and having played this game I can’t see why anybody would want to grind prestige on a second character for no reason.

Project54
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Project54

kericstiq Project54

ah, I haven’t tried. If it’s anything like other games it’s a futile endeavour.

DugFromTheEarth
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DugFromTheEarth

Project54 DugFromTheEarth Your logic is off with the second character concept

A 2nd character would/should be treated the same as creating a new character on a totally seperate account. Meaning even if your main was capped for the week, the 2nd character would start out from scratch, a blank slate, just like your friend who was starting their first character, allowing you to play together without any issues.

Playing with no rewards, is… well… unrewarding. Its why people LEAVE games, because they are no longer rewarding. The combat is fun, but not SO fun that I can play without earning any sort of reward or further progression.

kericstiq
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kericstiq

Project54 kericstiq Yep, I can see the gold sellers too. What I meant was I can’t block them, that’s why there’s /s tag.

Project54
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Project54

DugFromTheEarth

This game can already be a bit grindy, I really can’t see why you would want more than one character (and that is coming from an altoholic in other games).

The ‘respec’ idea, if your main character has any amount of prestige starting another character would not help you as your new character would hit the spark cap before you could catch up anyway.
The ‘friend’ idea, your second character won’t be able to do anything your main can’t, so what’s the point of rolling a second character just to get ‘rewards’ (i.e level up) a character which is pointless in the first place. You may as well just play with your friend on your main character even if you don’t get rewards.

Project54
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Project54

camelotcrusade

I’ve not had any problems with lag or bugs that I can think of, and I’m surprised at how much I’m enjoying it. Even though I prefer the more open world type MMO’s this is a fun game to play on the side. I’ve been really enjoying the way you can dive into a new dungeon without reading up on it first, while some of the bosses mechanics are quite varied it also seems be quite intuitive what you need to do.

Project54
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Project54

Azliet

Why what is up with the chat? I’ve not noticed anything, and have talked to people in groups fine.

Project54
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Project54

kericstiq

The chat is broken? I seems to be seeing plenty of gold-seller adverts in the chat.