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A fireside chat with Firefall’s executive producer
For a tumultuous period of time, Firefall was in freefall, having crossed the spectrum of gamer goodwill about as fast as was humanly possible....
Not So Massively: HOTS’ ranking woes, LoL’s server move problems
League of Legends finished setting up its new North American server in Chicago, reducing ping times for east coast players but dramatically increasing them...
Wisdom of Nym: The state of Final Fantasy XIV’s melee DPS
I main melee DPS on my main character in Final Fantasy XIV, but it was never really by design. Originally I was quite happy...
PAX Prime 2015: Guild Wars 2 is never getting a PUG raid finder
Guild Wars 2 set its fanbase on edge this last week on Twitter and at PAX prime. We learned that raids are coming to GW2 with...
WoW Factor: Wild guessing about Demon Hunters
So what's the deal with World of Warcraft's Demon Hunter? We just don't know yet. But the space to speculate is pretty awesome.
I mentioned...
PAX Prime 2015: Guns of Icarus breaks ‘preconceived notions’ of naval combat simulation
There are always some games that you look at and think that it would be great to try when you have the time. My...
Eco as an academic tool: Educating with PvE survival and permadeath
Like the idea of survival games, but not PvP? Wish your class involved video games? Maybe you want to doom humanity to choking itself...
Guild Chat: Finding MMO fun without your guildmates
Good news, everyone: I'm back with an unexpected edition of Guild Chat for you! Observant Massively Overpowered readers might have noticed that I rotate...
Nexus Telegraph: Five ways to get ready for WildStar’s F2P
WildStar's free-to-play transition -- with the accompanying massive feature patch -- hasn't gotten a set date yet, but with the update in closed beta...
EverQuesting: Can EQII’s paid prisons keep problem players in their place?
Huh. That sentiment pretty well sums up those days when despite thinking you've heard or seen it all, something pops up that takes you...
The Soapbox: The fun and frustration of SWTOR’s housing system
When I was a kid, I had far too many Star Wars action figures, vehicles, and playsets. And when I say kid, I actually...
Perfect Ten: Amazing MMO cosplay
I have nothing but deep respect for cosplayers because on two levels they are performing activities that I cannot. First of all, they put...
Star Trek Online: Heading for a New Dawn
The last major arc in Star Trek Online meant saying goodbye to the Iconican threat that had been looming in the background of the...
Massively Opinionated: Which in-game system is most beneficial to an MMO?
In this episode, Larry, Andrew, Troy, and Chuck debate MMO systems -- the neglected ones, the hated ones, and the ones an MMO just can't live without.
Choose My Adventure: Trove’s Candyman can
Hello again, friends, and welcome to another riveting installment of Choose My Adventure. I hope you have a sweet tooth (and a good dental...
Flameseeker Chronicles: Am I the only one who doesn’t enjoy Guild Wars 2 datamining?
I know, I know: Solid information about Heart of Thorns is coming really slowly from the Guild Wars 2 PR machine, making for a...
Origins of Malu founder on the challenges of passion projects
Sci-fantasy sandbox Origins of Malu has had its share of development challenges over the past four years. A scaled-down version of the game debuted...
Hyperspace Beacon: What we need to know about SWTOR’s expansion companions
Tomorrow, the Star Wars: The Old Republic development team will livestream parts of its newest expansion Knights of the Fallen Empire. BioWare promises to answer...
Not So Massively: Path of Exile’s crafting scandal; Sins of a Dark Age’s sunset
This week in Not So Massively games, League of Legends players revealed a reproducible exploit that causes skillshot projectiles to become invisible and may...
Sword and Bored: Jumping puzzle
Mo and Amilya tackle a new jumping puzzle in the recent expansion to their MMO.