frostkeep
Rend’s Jeremy Wood on how Frostkeep borrows from Blizzard, Dark Age of Camelot, and PlanetSide
GameDaily has an interview with Rend's Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players and watchers...
The Stream Team: A surprise Rend survival session
When another server dies sooner than expected, how does Massively OP's MJ cope? By going where she likely won't survive, either! MJ is making...
The Stream Team: Starting Rend for real with early access
Rend's early access has begun, and that means Massively OP's MJ is able to start her permanent character. Well, as permanent as you can...
Massively OP Podcast Episode 180: Superstoked for heroic MMOs
Justin and Bree discuss the influence of City of Heroes (Paragon Chat, SEGS, Valiance Online, Ship of Heroes, and City of Titans), plus WoW, No Man's Sky, SWGemu, Camelot Unchained, STO, CCP's new MMO, and Rend, with a mailbag entry on comments negativity.
Rend is hitting Early Access today
It's time to try a different sort of survival sandbox with the launch of Rend's Early Access today. You can pick up the game's...
The Stream Team: Life and death and pets in Rend
Did you get enough Rend yesterday? Massively OP's MJ didn't! She's back in for more survival... or lack thereof. Her goal today is to...
The Survivalist: Hands-on with survival MMO Rend’s closed alpha
It's been nearly a year since I met with Frostkeep Studios at PAX West and got an early first-hand look at Rend, the three-faction...
Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more
If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and...
Rend highlights its bipedal danger birds, the Rocs
There is something faintly familiar about Rend's Rocs. Sure, they are hardly the first example of big bipedal birds, but... something about the way...
Rend is moving faction bases as its alpha rolls on
Everything is moving in Rend. That much should be expected, of course, because the game is still early in its testing cycle. In this...
E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE
When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...
GDC 2018: Rend is looking to ‘WoW’ the survival genre
I'm already old and bitter when it comes to survival games. I've killed zombies, dinosaurs, infected bears, maybe even infected dinosaurs, and people. Lots of...
Rend plans alpha test for Q1 2018
You know what's one of the best remedies for the post-holiday blues? All of the excitement of MMO year previews and new rounds of...
Rend’s arsenal offers many ways to bump off your enemy
"Your choice of weapon will have a big impact on your play-style in Rend, from using massive ballistae to assault your enemies, to launching...
Rend’s environments get tougher and more amazing as you progress
What's your favorite video game zone? Green hill zone? Marble zone? Aqua lake zone? When Rend comes out, players will find that zone biomes are...
Rend’s mix-and-match class system is deeper than it appears
Start small, grow wide: This is the class philosophy in the upcoming survival sandbox Rend. While there are only four classes in the game,...
Rend wants to fix the fatal flaws of survival sandboxes
It should be quite obvious that the developers over at Rend are huge survival sandbox fans, because why else would you make a game...