game design

The stuff that you have, does someone have a claim on it?

Vague Patch Notes: A look back at my start in Final Fantasy XI, many years later

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It is the 20th anniversary of Final Fantasy XI this week. Not the 20th anniversary of the game being in the US, and thus...

MMO Business Roundup: China’s freeze, ABK’s new diversity officer, and Sony and Epic’s metaverse

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Welcome back to another roundup of MMO and MMO-adjacent industry news. China has ended its latest gaming-approval freeze after nine months of regulators locking out...

GDC 2022: How ‘game stressors’ mix and match for repeatable content development in MMOs

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Continuing our GDC 2022 coverage of Bungie Principal Technical Game Designer Alan Blaine's talk on building challenges and reusable content in Destiny 2, we're going...
This is not that story.

Vague Patch Notes: Bro, do you even play your MMO?

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So Guild Wars 2 had some problems with the process to unlock its siege turtle mount. As launched, it required players to take part in...
A CHAMPION

Massively Overthinking: What else could Blizzard do to fix World of Warcraft?

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Last time in Massively Overthinking, our writers and readers sure did have a lot of good ideas to fix New World that Amazon won't...

Pantheon’s lead programmer opens up about coding the guts of the game

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While we're always fascinated by the high-level revelations of game design given by developers, all of those ideas would stay just that -- ideas...

Massively Overthinking: How would you fix New World?

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Amazon's New World is one of the biggest, most ambitious, and most beautiful MMORPGs the industry has seen in years, and yet since its...
It's an old deck, I swear.

Perfect Ten: Genuinely fun MMO minigames

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Few people are without opinions on minigames in MMOs. Some love 'em, some hate 'em, and some just ignore 'em. Some even despise that...
Not the problem.

The Daily Grind: What kind of update would bring you back to a lapsed MMO?

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If the biggest thing that kept you away from Elyon was the lack of an ability to arrow things in the face, the game's most...

Massively OP Podcast Episode 355: All your ships are belong to us

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Justin, Colin, and Bree discuss Elder Scrolls Online, Lost Ark, ArcheAge, Elyon, EVE Online, and Guild Wars 2, with adventures in LOTRO, ESO, and GW2, plus mailbag topics on choice in MMOs and resurrecting Landmark.

Richard Bartle’s new book seeks to intersect theological thought and MMORPG design

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If you're new to our genre, first of all welcome, and second of all you should be familiar with Dr. Richard A. Bartle, a...
Magic shield.

Vague Patch Notes: MMOs are so stupid and I love them

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It's well past time for me to get something off my chest. MMOs are dumb. MMOs are full of weird stuff. This genre is weird...

Massively Overthinking: The best and worst MMO developer quotes of 2021

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One of my favorite traditions every year is to put a spotlight back on some of the wild things MMORPG developers said every year....
So, probably not.

Visionary Realms rebuts the idea that Pantheon Rise of the Fallen is a niche game

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The devs at Visionary Realms feel pretty strongly about where Pantheon: Rise of the Fallen fits in to the whole MMORPG universe, as evidenced...
Again? Still?

The Daily Grind: Are you bothered by boosting in MMOs?

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A few weeks ago, the World of Warcraft playerbase was grumbly over a tweet from the new Blizzard co-president that encouraged boosting, which is...
Yes, this was a few years out.

The former lead designer of Ultima Online and Meridian 59 is braving a brutal brain tumor

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The universe has been hungry the past couple of years, and now it's threatening another member of the extended MMORPG developer community. This morning,...

Playable Worlds’ Raph Koster on gaming’s social design problems masquerading as technical challenges

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In case you hadn't noticed, Playable Worlds' Raph Koster is basically handing out a free 101 course in how video games work in his...

Massively Overthinking: Would you play your favorite MMO without its IP?

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Nonameplease recently posed us an interesting topic, inspired by a thread on the Star Trek Online subreddit. "It seems most people don't think the...

Raph Koster’s plan is to build the metaverse tech, build a sandbox MMORPG on it, then open it all up

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If Raph Koster's metaverse talk has you more confused than before, then don't worry; his new more technical blog is going to scramble your...

Black Desert launches PC season+ server, offers next-gen console support and roadmap

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It's Wednesday, which means another weekly deluge of Black Desert news. First, over on the PC servers, where the game is celebrating 2000 days online...

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