game theory
Raph Koster and Playable Worlds won’t announce their MMO until next year
While legendary MMO developer Raph Koster hasn't held back from writing essay after essay about game theory this year, the one thing he hasn't...
Massively Uplifting: Thanks and giving with SMITE’s Finchmas, ARK’s Extra Life, WOW’s Classic Against Cancer, and USO’s Play it Forward
Thanks to a certain national holiday, November is a month when many in the USA focus on giving thanks. And all around the gaming-verse,...
E3 2018: Hands-on with Descent, the future of space mining
Fallout 76Â wasn't the only Interplay throwback at E3 2018:Â Descent, one of the games that defined the six degrees of freedom genre, is no longer...
Perfect Ten: Why trend-chasing doesn’t work at all for online games
Video games have always been a remarkably insular field; that's the nature of development. Someone produces Super Mario Bros, and a few years later...
Game Theory explores the psychological exploitation at work in lockboxes
"It's as easy as one, two, insert your credit card number here!" So begins the parody at the beginning of the first of two...
Chronicles of Elyria team uses tabletop game theory to design its MMO
How does one create a brand-new MMORPG from scratch? One method is apparently using "paper prototypes," or using the format of a tabletop RPG...
Hands-on with HEX: Chronicles of Entrath’s PvE
What do you know about HEX: Shards of Fate? If you've ever played it, probably more than me. But what do you know about...
The Soapbox: MMOs and the power of habit
I've been reading this book by Charles Duhigg called The Power of Habit. Actually, the full title is The Power of Habit: Why We...
Want to win at Crowfall? Become a mind-reader.
Hey, you know what would make you an incredible MMO PvP gamer? If you would just start reading the mind of your opponent already!
This...