Official Site:Â Guild Wars 2 Studio:Â ArenaNet/NCsoft Launch Date: August 28, 2012 Genre:Â Fantasy Hybrid Themepark Business Model:Â Hybrid B2P (Cash Shop, No Sub, Paid Expansions) Platform: PC
During a recent Massively OP podcast, Justin and I expressed surprise that NCsoft wasn't doing more cross-promotion with the newly launched Master X Master...
Gamasutra is reporting this afternoon that Guild Wars 2 studio ArenaNet has picked up former Ubisoft Montreal Creative Director Jason VandenBerghe. His new title...
Yesterday's post on Richard Bartle's new unplayer matrix got me thinking once again about my quibbles with the original Bartle quotient, which won't surprise...
Massively OP reader and Patron Avaera has a thoughtful question for the team and readers this week. "I wish more virtual world games thought deeply...
I've recently been spending an increasing amount of my time improving the looks of my Guild Wars 2 characters: Although I have always greatly appreciated the...
It's hard to deny that one of Final Fantasy XIV's newest classes marries style and substance, particularly if you're into a certain swashbuckling aesthetic.
Skoryy...
As June continues to roll along, so do the PvP-related updates in Guild Wars 2. So far ArenaNet has updated Tyria's world-vs.-world content and skirmishing...
During this week's Massively OP podcast (live this afternoon!), Justin and I tackled a detailed question about MMO group makeup, the trinity, and combat,...