improbable

MMO Business Roundup: Chicken Drumstick, 9000 zombies, Valorant Mobile, Pantheon hiring, Secret World’s novels

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Welcome back to our semi-regular roundup of MMO and MMO-adjacent gaming industry news. Chicken Drumstick: Yes, I'm afraid this is a real thing. Vice's Motherboard...

Multiplayer PvPvE shooter Scavengers enters early access April 28, floats 9000-player-and-bot mode

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This past March we got a look at Scavengers, a multiplayer PvPvE survival shooter where up to 20 teams of three players are tasked...

Multiplayer survival shooter Scavengers touts the features of SpatialOS and how the tech changes gameplay

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Stop me if you've heard this before: Improbable's SpatialOS is going to be leveraged by the developers of Scavengers in a way that other...

MMO Business Roundup: Improbable’s defense contracting, Amazon Games’ internal support

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Welcome back to another roundup of MMO and MMO-adjacent industry news! Improbable: Back in January, CNBC did a big story on Improbable, the massive Herman...

Massively Overthinking: Our MMO predictions for 2021

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So... 2020 didn't go exactly as anyone planned. Our predictions for this past year were pretty janked up by that whole pandemic thing and...

The MOP Up: League of Legends’ possible stolen identity

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Have you ever had this happen: A new video game character is introduced in one of the world's most popular MOBA -- and it's...

MMO designer Raph Koster talks about what makes the subscription model a success

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Playable Worlds CEO Raph Koster, as we all know, has opinions about MMO gaming and multiplayer gaming, especially on the business side of things,...

Microsoft general manager says Apple’s block of Unreal Engine ‘will harm game creators and gamers’

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The ongoing kaiju-sized hand-slapping fight between Epic Games and Apple isn't just about two massive corporations having a hissy fit over money; it's tangentially...
Capital city.

The MOP Up: EVE Online’s Triglavian conflict comes to a head

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The big conclusion of EVE Online's multipart Triglavian invasion is coming to a head with Quadrant 3: Zenith, which should hit soon. "Actions have consequences,"...

Gaming events and patches are delayed, games taken offline to support Black Lives Matter protests

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The PC Gaming Show that was scheduled for Saturday has been postponed a week, PC Gamer announced last night. It'll run June 13th instead,...

Gaming companies from Blizzard to Daybreak stand in solidarity with Black Lives Matter

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Update: We've been updating the end of this piece with all the online gaming studio statements we can find this week. Sony has apparently decided...

Former BioWare head checks in with updates on his team’s SpatialOS online RPG

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Back in March of last year, Improbable, the company behind persistent online world engine SpatialOS, announced the opening of a couple of new studios...

COVID-19 gaming impact roundup: Studios working from home, War Thunder as an Army training tool

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The global novel coronavirus pandemic continues to impact the gaming industry - here's the latest. Warhammer Online fans will remember well the name Carrie Gouskos,...

SpatialOS developer Improbable reports $81 million in operating losses

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Improbable, the London-based startup that's responsible for creating SpatialOS, has released its accounts to Companies House, and the news is not good. The company...

The MOP Up: Outlaws of the Old West wipes its servers

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The survival sandbox that brought you Bigfoot (for some reason) is now triggering a region-wide apocalypse. OK, it's just a server wipe for Outlaws...
Hashtag maybe some changes.

SpatialOS boss Herman Narula believes multiplayer gaming could overtake social media

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The methods we interact with one another digitally have grown by leaps and bounds, to be sure. We've moved from AOL IMs to social...

Persistent open-world MMO Project C gets an official name: Life Beyond

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We've been covering Project C for a few years now: It's a SpatialOS open-world MMO sandbox promising “meaningful persistency,” built by by Darewise, the...

Improbable casts a spotlight on FPS/RTS hybrid MMO Wizard’s Wrath

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Improbable, the company behind SpatialOS, has offered another look at a developing MMO. This time we're getting a peek at Wizard's Wrath, a fantasy...

Improbable and Tencent join forces to bring SpatialOS and a developer program to China

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It would appear that Improbable, the company behind SpatialOS, is hedging its bets on China. Improbable announced that it will be working with Tencent...

Why Fight lets players enter an open battlefield to duke it out for rewards in short game sessions

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We'd like to introduce you to Why Fight by the three-person team of Build on Barren Studios (yes, those are actual titles thought up...

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