indie
Perfect Ten: MMOs that flirted with permadeath
This month, Dungeons and Dragons Online will be venturing where many MMORPGs have feared to tread: into the realm of officially supported permadeath. The...
Hegemony is a new ‘classic’ MMORPG built using Minecraft
If you're still a bit bummed over Mojang canceling Minecraft's Super Duper Graphics Pack overhaul, then I do have a little bit of good...
Internet spaceship roguelike MMO Lazarus is shutting down
We have a soft spot for plucky indie MMOs like Lazarus, and have been tracking its development since its inception. Described in its infancy...
Into the Super-verse: How Ship of Heroes is winning the superhero race
When it came to the explosion of spiritual successors to City of Heroes, there's definitely something to be said about being first on the...
One Hour One Life’s latest patches craft the sandbox on a ‘grander scale’
Remember indie sandbox MMO One Hour One Life? We covered it last year when it finally popped up on Steam. As pitched, it was...
The Daily Grind: Which MMO with housing do you wish had even better housing?
A weekend or two ago, I finally decided to get a house in Villagers & Heroes. I've been building it up in my mind...
Cyberespionage MMO Spycursion plans a hackable media system with blackmailable journalists
Earlier this spring, I was disappointed by the failed Kickstarter for Spycursion. Defun Games had put up an MMO intended to support a "living...
Kickstarted space MMO Starfighter: Infinity is heading to early access
If you are in the market to try out a new space sim and aren't that discriminating when it comes to graphics or a...
Legends of Aria bows to the RNG gods of enchanting
With its launch right around the corner, Legends of Aria is spinning up the hype-and-info machine to re-introduce this fantasy MMORPG to the masses....
LOTRO Legendarium: The first year of LOTRO’s operation
It was April 24th, 2007. World of Warcraft players were deep into The Burning Crusade, SOE had just launched Vanguard, and the indie MMO...
Darkfall Rise of Agon has reverted its combat system to one from over a year ago
I actually blinked when I read the patch notes for Darkfall: Rise of Agon's update this week. It's surprising for an MMO for make...
Massively OP Podcast Episode 230: A tale of geeks and gamers (and the Legends of Aria interview)
Justin and Bree are joined by Legends of Aria's Derek Brinkmann for a deep-dive into the launch patch, plus we discuss Villagers & Heroes, SWTOR, Neverwinter, DCUO, and WoW, with a mailbag topic about City of Heroes' spiritual successors.
Citywars Savage is a Minecraft-like sandbox MMORPG with programmable NPCs
We here at MOP like to cast a pretty wide net in our little corner of the videogame universe, which means we also see...
Gloria Victis previews mounted combat, freebuilding, and guild improvements
Gloria Victis developer Black Eye Games popped on the MMORPG subreddit this morning with some interesting news about the game's development, specifically a "huge...
Villagers & Heroes’ massive A Tale of Earth and Sea expansion launches Shamans and much more today
Indie MMORPG Villagers & Heroes has officially launched its summer expansion, and if you're a fan of underrated and under-the-radar MMOs, this is one...
The Daily Grind: What was the last MMORPG you played out of pure nostalgia?
Yesterday, Rock Paper Shotgun penned a piece on video game nostalgia. Editor Brian Caldwell interviewed a pile of game devs about why specifically they're...
Hi-Rez Studios announces the launch of UK-based Red Beard Games
It looks like Hi-Rez Studios is making sure the plural in its name is relevant. The company announced the launch of Red Beard Games...
OrbusVR has launched a Steam demo so you can try it out for free
Every time we cover OrbusVR, I wish once again that I owned a virtual reality headset (and also lived in a child-free zone where...
Torchlight Frontiers plans pet overhaul in July 16’s Beast Buddies update
It will never stop feeling weird to be reporting on genuine content updates for non-indie-studio MMOs in alpha, but here we are as PWE...
Interview: Camelot Unchained’s Mark Jacobs on the state of the beta and the NDA
We've been watching Camelot Unchained ever since its original Kickstarter in 2013 - and a lot has changed in the ensuing six years, including...