internet spaceships
Star Citizen outlines the features and functions of alpha 3.23’s new persistent hangars
As a space trucker myself, I can tell you having the ability to have my own hangar definitely appeals to me, so the newest...
Massively Overthinking: What’s the most polarizing topic in your favorite MMORPG?
I was playing Lord of the Rings Online last weekend when my server naturally veered off into one of its favorite discussions: whether Moria...
EVE Vanguard’s latest playtest adds a mining laser, resource gathering, and suppression contracts
Playtesting for the EVE Vanguard module within EVE Online is continuing once more this weekend, and it's bringing several new feature updates for those...
The Daily Grind: What’s your most-used consumable in MMORPGs?
I've been thinking a lot of about economy problems lately - economy problems in MMORPGs, that is. It's a confluence of discussions, really: my...
Vague Patch Notes: Why in the world do you want the Riot MMO to be a thing?
Let's make something clear right up front: If you came into this column eager to head for the comments section to say, "Well, I...
Everything we learned about the future of Star Trek Online, Neverwinter, & Champions Online from Cryptic’s stream
The knowledge that Cryptic's MMOs have been shunted off to a tiny European corner of the Embracer empire is not news to the MMO...
Perfect Ten: MMOs with live-action media tie-ins
Every so often I think to myself that a video game should get some kind of media adaptation before I come to my senses....
Massively OP Podcast Episode 462: Awaiting Brighter Shores
Justin and Bree discuss EverQuest's 25th birthday, Brighter Shores' announcement, Star Citizen's 1.0 tease, SWTOR's date night patch, Elder Scrolls Online's DLC, and LOTRO's Update 39, with adventures in ESO and LOTRO, plus two mailbag topics relating to the crafting show.
Star Citizen’s 2022 financials offer additional information about investors and their expected returns
When Star Citizen finally elected to post its 2022 financial report to the UK government (and in related reporting since), you might have seen...
Star Wars Galaxies Restoration rogue server is working on new races and the planet of Nar Shaddaa
One of the best parts of the Star Wars Galaxies MMORPG fandom is that we have so very many rogue servers to choose from,...
Star Citizen provides a close look at character creator updates arriving in alpha 3.23
Character creation in Star Citizen right now is, frankly, awful - a relic of the game's early beginnings that involve a weird secondary molding...
One Shots: Murderhobo and the Moon
Do you ever wonder what the last thing you'll ever see in this world before you bite the big one? I just hope it's...
Star Citizen’s Chris Roberts confirms development is moving to a full 1.0 release
Last week, one of the developers of Star Citizen made what looked like a passing few references to "SC 1.0" that seemed to suggest...
CCP Games’ blockchain EVE Online spinoff Project Awakening plots next test phase for May
I can't blame you if you can't temper your skepticism for CCP's Project Awakening, both because CCP Games is notorious for failed EVE Online-universe...
Elite Dangerous plans adjustments to Thargoid Titan system effects as players focus on their next target
Now that Elite: Dangerous players have been emboldened by their first victory against a Thargoid Titan, the fight is moving on to a new...
Star Citizen finally posts its 2022 fiscal report, acknowledges Squadron 42 can’t be in ‘part finished form’
Star Citizen developer Cloud Imperium Games has finally shared its homework (albeit very late, which means it's going to face a financial wrist slapping),...
The Daily Grind: What’s your current backup MMORPG?
I'm really enjoying what I'm considering my second wind in MMORPGs, fam. I had a rough spot in the mid-teens after the original Star...
Working As Intended: Cloud City apartments and player cities on Star Wars Galaxies Legends
It's been a while since I did a deep-dive into Star Wars Galaxies Legends, the rogue server that's been one of my main MMORPG...
Star Citizen highlights alpha 3.23’s updates to FPS reloading, recoil, and aiming
There are a lot of times when players of Star Citizen need to clamber out of their favorite internet spaceship in order to get...
Star Citizen and Squadron 42 recount February’s efforts while a dev makes a surprising reference to ‘SC 1.0’
It's time once more for Star Citizen and Squadron 42 to turn in their respective book reports and regale followers with February development reports,...