internet spaceships

when yo crew stylin af

EVE Online’s January patch brings new SKINs and UI improvements

15
Electronic warfare is important in EVE Online. It's not the most important part of any sort of armed conflict - there's the whole "weapons"...

Star Citizen developers answer a new batch of 10 for the Developers

15
Odds are that you won't be able to fly a ship in heavy armor in Star Citizen. We don't mean that in the real...

EVE Online starts CSM process earlier this year

6
Because of when EVE Online's Fanfest is happening this year, the election process for the game's Council of Stellar Management has started earlier than in...

EVE Evolved: Three things you don’t want to miss in 2016

15
In the previous edition of EVE Evolved, I looked back at some of the big highlights EVE Online throughout 2015. It was a year that revolutionised...

The MOP Up: Age of Wushu Dynasty launches (January 10, 2016)

8
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Citizen shares dev progress on its Million Mile High Club

99
No, you're still not invited to hang out at Star Citizen's exclusive Million Mile High Club -- at least, unless you've decided to spend...

Star Citizen has a ‘surprise’ in store for Alpha 2.1

162
Hailing frequencies are open, captain, and a new Star Citizen broadcast is coming through, loud and clear. CIG has published its latest episode of...

Massively Overthinking: Let’s play with the Gamer Motivation Model

68
Over the winter holidays, we wrote about game analytics consulting firm Quantic Foundry, which has published what it calls its "Gamer Motivation Model" --...
I TRUSTED YOU

Perfect Ten: Our favorite MMORPG articles from 2015

5
The first year of Massively Overpowered had its ups and downs, like anything does, but I think we had some pretty great content in...

SWG-inspired sandbox Divergence Online is now on Steam early access

56
If you've been waiting over the last week for Valve to approve Divergence Online for its inevitable Steam early access release, wait no longer:...

Revival seeks more fans, plans investment into the game in 2016

11
On the verge of getting the Stage 1 client of Revival released, IllFonic posted a start-of-the-year newsletter to rally the faithful and encourage them to...

Divergence Online calls for an indefinite moratorium on ‘gaming yelp reviewer bullshit’

104
Still waiting for Valve to approve Divergence Online for its inevitable Steam early access release? Stained Glass Llama's Ethan Casner is too. While we...

Hardcore sci-fi sandbox Divergence Online preps for Steam early access launch

54
Sci-fi sandbox Divergence Online is on the way to Steam's early access program -- at least, it will be when someone at Valve wakes...
Space is so big.

EVE Online looks back at 2015 in its totality

5
So, how was 2015 for EVE Online? Well, it featured a lot of stuff from the game's development team, definitely. But is that the...

Star Conflict summarizes its journey through 2015

14
Curious what Star Conflict has been up to over the past 12 months? The developers put together a new video to summarize the major...

Massively Overthinking: The MMO with the brightest future

92
Imagine you have a friend who wants to play an MMO but doesn't want to get involved in a game that's in decline or...

MMO Year in Review: Star Citizen’s triumph (December 2015)

63
This year, we're taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head...

Perfect Ten: The MMORPGs to watch in 2016

98
A long time ago on another website far, far away, I held a tradition of kicking off the new year by listing the top...

Massively Opinionated: Is Star Citizen’s ‘first-person universe’ really a new genre?

139
Larry hosts MMO Bomb's Mike Byrne in a debate over topics ranging from Star Citizen to Overwatch!

Massively OP Podcast Episode 44: Guild Wars 2 sounds and space questions

11
Justin and Bree interview Guild Wars 2's sound design team, then interview our "local" astrophysicist to answer your mailbag questions on space and space games.

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT