interviews

This seems like more of a half-move.

World of Warcraft makes some big last-minute class adjustments before Battle for Azeroth

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As the final few days count down before Battle for Azeroth drops, World of Warcraft's developers are making some significant last-minute class adjustments to...
Sand!

Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

3
I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...

Interviewing the Bless team on the Assassin, merges, PvP, and concurrency as the patch goes live today

7
Bless Online is rolling out a hefty content update today as promised, including the Siege of Castra PvP battleground, the faction-based open-world Capital War,...

Niantic isn’t ready quite yet to talk about Harry Potter: Wizards Unite

0
Potterheads got all kinds of excited about last November's announcement of a Pokemon Go-style ARG called Harry Potter: Wizards Unite (heck, so did we!)....
A BLOO BLOO BLOO BLOO A BLOO BLOO

How Glitch’s creator kept pulling successes from his online game failures

2
NPR recently did an interview with Slack and Flickr creator Stewart Butterfield as part of its series on innovators and entrepreneurs. Butterfield's drive to create...
Get off your phone.

Albion Online’s shift away from mobile was a matter of market forces

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If you remember a lot of the early marketing for Albion Online, it focused quite heavily on how the game was going to feature...
I'm sorry, Jaina.

World of Warcraft’s creative director asks players to ‘be patient’ regarding the story

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Why do people care so much about the story in World of Warcraft, to the point that they are rioting across social media and...
lol

Riot Games continues to tease the possibility of an MMORPG

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What is Riot Games up to these days? The League of Legends studio is intentionally stirring up community interest over its future plans, first...

PUBG’s Brendan Greene discusses Steam numbers, Fortnite, and dealing with toxicity

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PUBG's Brendan Greene did an interesting interview with RPS last week with some quotes worth highlighting. For starters, he has an interesting take on the...
City again.

The Game Archaeologist: Digging up the history of City of Heroes

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For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for...

Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more

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If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and...

The Cycle is a PvEvP ‘shooter with a twist’ that bucks the battle royale trend

5
Berlin-based studio YAGER recently took the wraps off The Cycle, a "first-person shooter with a twist" that somehow looks a lot like a survival...

No Man’s Sky received death threats over butterflies

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On the verge of expanding into a full multiplayer experience, No Man's Sky has rocketed back into the spotlight with July 24th's NEXT update....
Shroud of the Avatar

Massively Overthinking: What important lessons are MMORPGs failing to impart?

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MOP reader and Patron Brett has a burning question about the lessons we're learning (and not learning) from playing MMORPGs. "In his book Theory of Fun,...
Ocean of Brigands

Sea of Thieves’ devs have realized that community comes from not constantly fighting each other

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Hey, kids, did you know that players feel more like a community when they're working together rather than constantly fighting one another? Of course...
Familiar?

Massively OP Podcast Episode 178: #womenarecosmetic

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Justin and Bree discuss WoW's Battle for Azeroth, Wild West Online, Star Citizen, Defiance 2050, Rend, and Fractured, with a mailbag question on in-game conflict resolution and a special interview on Blaugust Reborn.

Check out all of the Warframe’s TennoCon 2018 videos

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If you missed out on the glory of TennoCon 2018, you can take in most of the Warframe experience thanks to the cache of...

Interview and excerpt: The ‘Braving Britannia’ book preserves Ultima Online’s oral history

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Earlier this week, we wrote about the launch of a new book that's right up MMORPG fans' alley. Dubbed Braving Britannia: Tales of Life,...

Interviewing Frostkeep’s CEO as Rend announces July 31 early access

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Are you looking for a new way to survive? It's coming. We've watched as Rend wandered down its closed alpha path since May, but...

Interview: ArtCraft’s J. Todd Coleman on prepping Crowfall’s Artisan Engine for the broader industry

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Yesterday, Crowfall studio ArtCraft announced it was spinning off a brand-new company dubbed ArtCraft Technologies that would basically turn Crowfall's engine into a marketable...

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