meridian 59

Official Site: Meridian 59
Studio: Near Death Studios
Launch Date: September 27, 1996
Genre: Fantasy Themepark
Business Model: Open-Source Freeware
Platform: PC

Ten life lessons I learned from the Asheron’s Call series

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As Asheron's Call 1 & 2 are going offline shortly, I thought I might give it a final send-off with a list of things I...

The Game Archaeologist: Nexus: The Kingdom of the Winds

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I confess that I have a particular fascination for MMOs that came into existence in the 1990s. It's not only the fact that I...

Massively Overthinking: Our MMORPG gaming resolutions for 2017

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Are you the type of gamer to make resolutions? I'm not, but I know a lot of people who map out their year ahead...

Jukebox Heroes: Massively OP’s guide to grabbing 120+ MMO soundtracks

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One of the most common questions that I'm asked from my adoring throngs on the street is, "Justin, where oh where can I get...

The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 2

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We're back with our second part of an interview retrospective of Mythic Entertainment's early online games with CSE's Mark Jacobs. Last week, we talked...

Massively OP Podcast Episode 86: One Tamriel, two voices, three expansions

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Justin and Bree discuss Guild Wars 2, Ultima Online, RIFT, Meridian 59, SWTOR, the EQ franchise, ESO One Tamriel, WoW's subs, and Crowfall's SWG tendencies, with mailbag letters on dealing with character boosts and Guild Wars 2's new cadence.

Meridian 59 continues to influence online games 20 years later

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Twenty years ago this week, Meridian 59 shed its beta trappings and officially released as one of the very first graphical MMORPGs on the...

Global Chat: How should studios sunset MMOs?

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When it comes time for whatever reason to put an MMORPG to pasture, how should a studio do it? For Brian "Psychochild" Green, this...

Mark Kern to Ember followers: ‘I feel a profound sense of responsibility for what happened to Firefall’

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In the wake of the apparent complete emptying of the Red 5 Studios offices this week, former Firefall founder Mark Kern is forging ahead...

Meridian 59 creator says that MMOs are everywhere in disguise

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Have you felt despondent at the apparent decline of the production of new, bold MMOs? According to Meridian 59 creator Brian "Psychochild" Green, these...

Pokemon Go designers discuss inspiration and development plans; trading is coming soon

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How do you go from making Ingress to making Pokémon Go? We're using the hypothetical "you" here, if it weren't clear; you personally can't...

Massively OP Podcast Episode 66: Meridian 59’s Brian Green

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Justin interviews Brian Green, who's worked on Meridian 59, Storybricks, EverQuest Next, and Camelot Unchained in his long MMORPG career.

Global Chat: Which MMOs have the best quests?

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For some players, quests are either those things that serve to annoy with reading (in a game!) or merely provide gussied-up reward packages. But...

Massively OP’s guide to MMO business models

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Not too long ago, there was all but one way that you would pay for an MMO, and that was as a monthly subscription....

The Game Archaeologist: Meridian 59

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A colony founded through a magical nexus, Meridian 59 had it all going on -- until, that is, the portal to the colony collapsed...

Massively OP Podcast: Episode 11

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Justin, Bree, and guest John discuss Anarchy Online, Star Wars Galaxies, Guild Wars 2's Heart of Thorns, Neverwinter, Meridian 59, Ultima Online, classic Guild Wars, WildStar, Elder Scrolls Online, and Elite: Dangerous, with mailbag questions on making your own MMO.
Meridian 59

The Daily Grind: What’s the oldest MMO you’ve ever played?

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I read yesterday's news about Meridian 59 with interest because it's one of the few genre titles that was before my time. My MMO obsession began...

The Game Archaeologist: Roleplaying dreams in Underlight

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After years of digging into the field of classic MMOs, I know there aren't too many undiscovered titles that haven't been brought to my attention...

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