playable worlds
Playable Worlds’ Raph Koster on gaming’s social design problems masquerading as technical challenges
In case you hadn't noticed, Playable Worlds' Raph Koster is basically handing out a free 101 course in how video games work in his...
Playable Worlds’ Raph Koster on the ‘stuff’ inside your virtual worlds
Raph Koster has been penning blogs about the metaverse and how virtual worlds work for several weeks now; his new company, Playable Worlds, has...
Playable Worlds’ Raph Koster is not gonna stop saying the word metaverse
Even though I very much want to play around in whatever weird huge sandbox thing Raph Koster and Playable Worlds are building, I now...
Raph Koster says nobody wants a metaverse with ‘Fairyland butting up against World War II’
In his ongoing blog series on the metaverse, MMO developer Raph Koster has been digging through the technical challenges of how to build it...
Playable Worlds’ Raph Koster on why avatars traipsing across the metaverse are a major tech challenge
Virtual worlds... how the eff do they work? Playable Worlds' Raph Koster has an idea or two, and he's dishing them out in a...
Playable Worlds’ lead QA engineer on the industry’s problematic ‘godlike status’ for devs
Playable Worlds, the outfit headed up by MMO designer Raph Koster and promising both a sandbox MMORPG and the metaverse, has a developer profile...
Raph Koster’s plan is to build the metaverse tech, build a sandbox MMORPG on it, then open it all up
If Raph Koster's metaverse talk has you more confused than before, then don't worry; his new more technical blog is going to scramble your...
So it turns out Raph Koster is building the metaverse and a sandbox MMO on top of it
Last week, we covered Playable Worlds' Raph Koster's teasing about a metaverse. This week, he's delivered a lot more than a tease.
"We have built...
Playable Worlds’ Raph Koster has all but said he’s building a metaverse
If you've been listening to companies like Epic Games yammer about the "metaverse" over the last year and wondered whether it's all just a...
Playable Worlds’ lead designer: ‘We’re in the game industry because we love games’
Earlier this month, Playable Worlds' Greg Costikyan, the lead designer for Raph Koster's upcoming unnamed sandbox MMORPG, opened up about the way games get...
Playable Worlds’ lead designer: ‘Our industry does not thrive on ideas’
Raph Koster's startup Playable Worlds is working on an MMORPG. A big one. A big one we don't know much about yet, in spite...
Eight major unannounced MMO projects that are in the works
There's nothing more tantalizing nor frustrating than knowing that an MMO or MMORPG is in the works but hasn't been formally announced yet. We...
Playable Worlds’ MMO will leverage cloud gaming to simulate a world and be playable on multiple devices
Over the past few weeks, Playable Worlds' Raph Koster has been kicking out lots of blog posts about what his studio's game is aiming...
Raph Koster expounds on MMO fun, retention, and cynicism in the genre
MMORPG developer Raph Koster has been having words about the MMO industry ahead of the reveal of the MMO that his new studio Playable...
Playable Worlds’ Raph Koster shares the secret of good social design in MMOs
Raph Koster, the game designer behind Ultima Online, Star Wars Galaxies, and Playable Worlds' upcoming project, has posted yet another essay about MMORPG design,...
Playable Worlds’ Raph Koster on the player-driven economies at the heart of virtual worlds
Playable Worlds' Raph Koster is back with another blog post that serves as a tip-off for what kind of MMORPG he and his team...
Playable Worlds’ hiring page suggests Raph Koster’s upcoming MMO is a AAA sandbox
We're assuming that we're destined to hear a lot more about Playable Worlds' incoming MMORPG in the near future, what with Raph Koster's promise...
Playable Worlds’ Raph Koster posts a manifesto on the future of MMOs
Believe us, we here at Massively OP are dying to know all of the details about the online game project that Raph Koster and...
The folks working on Raph Koster’s Playable Worlds MMO provide clues into what it’ll be
If like many hardcore MMORPG players you're keeping half an eye on the very early MMO development at Playable Worlds, the studio Raph Koster...
Raph Koster argues MMOs are much more than ‘a series of kill and fetch quest pellets’
As many of us know, Kingdoms of Amalur: Reckoning will be the only leavings we may ever see of 38 Studios' ambitious MMO Project...