PvP stands for player-vs.-player. PvP can take the form of virtual combat, economic trade, political machinations, or other competition.
pvp
Check out Fortnite’s brand-new cinematic short
Hey PvE sandbox fans! If Fortnite isn't on your radar yet, it should be. MOP's own Andrew Ross dubbed it "Crowfall for PvE zombie fans"...
PSA: All Master X Master toons are playable this weekend, plus unlock Guild Wars 2’s Rytlock for free until tonight
During a recent Massively OP podcast, Justin and I expressed surprise that NCsoft wasn't doing more cross-promotion with the newly launched Master X Master...
Chinese government attacks on Honour of Kings MOBA leads to child locks
You may not have heard of Honour of Kings, but that's probably because you don't live in China. It's one of the most popular...
The Daily Grind: How would you define an MMO gankbox?
A couple of weeks ago, our own Justin wrote a Daily Grind wherein he suggested that EVE Online was a gankbox, earning him some argument...
Here’s how Crowfall is overhauling its skill system
Crowfall's ramping up the dev blogs this week with a fresh one on the skills system. "Skills are one of the main methods of...
League of Legends increases prices in the UK over Brexit currency woes
Your pounds won't carry you quite as far in League of Legends at this point. The game's prices for Riot Points (i.e., the currency...
EVE Online puts players to work sorting through new exoplanet data
The space explored by players in EVE Online is far beyond our own solar system, but here in the real world we're still struggling...
The Stream Team: Albion Online’s beta winds down
It's been a long while since Massively OP's MJ has explored Albion Online, and she's eager to get back in before the beta doors...
Crowfall says its biggest parcels are crazy expensive because they’re meant for guilds
Last month, we included Crowfall among the games discussed in a Massively Overthinking roundtable that focused on MMO monetization running amok. Why? Because Crowfall...
GTAV OpenIV modding continues, but Rockstar’s barred the Liberty City module
The Rockstar modding fiasco still isn't over.
Back in June, Rockstar and TakeTwo began sending takedowns to the operators of modding tools of varying skeeviness,...
Perfect Ten: MMOs in limbo
The one thing that I thought we could all count on forever was that the MMO life cycle was pretty easy to understand. A...
Albion Online plans huge beta finale ahead of July 17 launch
Albion Online is finally making the transition from beta to launch this month. Sandbox Interactive has posted a timeline of events leading up to...
Crowfall Q&A video covers number squish and the difference between disciplines and classes
Do you like numbers? It's summer, you shouldn't have to think about math! That's OK, the Crowfall team will deal with that for you. In this...
GTA Online’s Independence Day content is absurdly awesome
Nothing says Independence Day like gang warfare in the streets of Los Santos using guns painted like flags, am I right? Yep, Rockstar is...
The Stream Team: Celebrating the 4th with a Celtic SMITE giveaway
The USA celebrates the gift of freedom today for the 4th of July, and Massively OP's MJ celebrates giving gifts in SMITE! She has...
Wild West Online extends preorder program, posts alpha server list
Let's get the bad news out of the way first: Wild West Online had to delay getting its promised gameplay video out. The team...
Darkfall: Rise of Agon reveals its post-launch roadmap
In case it slipped your mind, Darkfall: Rise of Agon launched a whole two months ago now. With the fresh car smell of this...
Albion Online winds down beta, prepares for launch
With 250,000 backers supporting it and a team of 50 working on it, Albion Online is just about ready for its prime time debut....
The MOP Up: Warframe’s Chains of Harrow (July 2, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Camelot Unchained: Explosions, music, and death to getting one-shotted
Camelot Unchained's Mark Jacobs helms this week's studio update, with a peek into the team's progress on shadows, archery and combat animations, siege engines,...