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Star Citizen launches a new multi-stage Save Stanton event to pad the time until alpha 4.0

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There's going to be some time between now and when alpha 4.0 arrives to Star Citizen. So what are players supposed to do in...

Star Citizen marks progress on alpha 4.0’s AI, server meshing, and backend tech in October report

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This week is when Star Citizen looks back at the work of last October and condenses it into a developer progress report. Regular followers...

Star Citizen sees sales dip by a significant margin for the month of October

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It's long been suggested, both by simple observation and direct developer reports that Star Citizen needs to keep the backer cash flowing in order...

Star Citizen player reports CIG is making him sign an NDA before getting a refund

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We've chronicled the weird steps players have needed to take to get refunds from Star Citizen numerous times before, but now it looks like...

Star Citizen players raise the alarm over internet spaceship nerfs that conveniently favor newer options

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Generally, official forums for games are unhappy places in the best of times, but backers of Star Citizen are getting vocally resistant to ship...

Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release

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Sure, we've had one day of CitizenCon, but what about second day? The weekend event for the 12 year-old sci-fi sandbox Star Citizen has...

Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day one

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It's that time of year again for fans and followers of Star Citizen to come together in-person and digitally to see what's next in...

Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

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The news that Star Citizen studio CIG forced developers to give up two weekends in order to make CitizenCon happen - followed by a...

Star Citizen outlines its panels and presentations for this weekend’s CitizenCon event

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The devotees and skeptics of Star Citizen will likely have their eyes firmly fixed on CIG this weekend, as the studio's 2024 edition of...

Star Citizen shows off new character creation choices and successfully crams dozens of players into a tram

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As one might expect, Star Citizen is heads-down focusing on the arrival of CitizenCon (and stealing developers' weekends to do it), which basically means...

Star Citizen devs are being forced into mandatory unpaid overtime in order to make CitizenCon happen

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While Star Citizen is making sure it keeps excitement up for CitizenCon 2024, behind the scenes the devs at CIG are being crunched to...

Star Citizen recaps its server meshing efforts and outlines future testing plans

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It would be easy to assume that the server meshing technology being attempted by Star Citizen has just been spinning its wheels, but evidently...

Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyond

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The spaceships in Star Citizen already have a huge amount of detail, but when alpha 4.0 comes along, that detail is going to get...

Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containers

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Star Citizen is putting on its best Party City pirate costume and brushing up on its scallywag brogue as the Pirate Week event has...

Star Citizen’s latest purchasable vehicle ignites a firestorm among players

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The Star Citizen cash shop has once more become the tinderbox for player rage: The starship sandbox recently launched the Argo ATLS, a single-person...

Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updates

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While Star Citizen is still currently in alpha 3.24 with alpha 3.24.1 looming on the horizon, the sandbox's weekly video digest is looking ahead...

Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third game

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The plot is either thickening or getting muddier depending on how one reads this latest bit of news uncovered by Star Citizen fans, as...

Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server tech

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One of the major features added to Star Citizen in alpha 3.24 was the personal hangar, a private instanced slice of the game that...

Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a video

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It's time once more for CIG to show off its monthly progress for Star Citizen, and as followers of the alpha game might expect,...

Star Citizen highlights Pyro’s factions, AI archetypes, and FFA PvP activities

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After a highlight of one of its spaceship concept artists last week, this week's episode of Star Citizen's video series is back to previewing...

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