sci-fantasy
Singularity 6 interview: Palia is the cozy cottagecore sandbox to beat as it begins closed beta
The label "cozy" is in increasing danger of becoming a watered-down label thanks to how much it's being used in culture these days. Yet...
Not So Massively: Revisiting Heroes of the Storm in 2023
Social media algorithms are a dangerous thing. A few weeks back, Reddit began recommending me the sub for Heroes of the Storm. Although I...
Massively Overthinking: The MMOs that are worth their dreadful early gameplay
I think many of us are primed to roll our eyes at anyone who says "oh man, just keep playing, it gets better later...
The Perfect Ten: 10 MMOs and online worlds with super cozy vibes
In this age of increased anxiety and friction, there's a natural desire to retreat into safe spaces. And yet not all of us have...
Skyforge tries to sync seasonal updates for Xbox players by skipping into the Gorgonides season
Skyforge decided to play a little bit of leap frog for its Xbox version. The latest update to the game brought the Gorgonides season...
Massively OP Podcast Episode 429: Push button, receive bacon
Justin and Bree discuss New World, World of Warcraft, WildStar, EverQuest 3, and EverQuest 2, with adventures in LOTRO, SWTOR, and WoW, plus a mailbag topic on MMO systems we want simplified vs. complexified, which is too a word!
The MOP Up: Spellcraft changes course after a disappointing preseason
Spellcraft explained why it didn't hold a promised preseason event last month, saying, "In our last update we signaled our intent to run another...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Vague Patch Notes: The power of the middle bit in MMOs
I knew that Tales of Arise wasn't really working for me like its immediate predecessor when I started kind of avoiding combat.
Now, to a...
WildStar’s former design director calls out studio politics for his pre-launch resignation
Well here's a little bit of a walk down memory lane - and a bright light shined on a dark period in MMO history:...
Massively Overthinking: Which MMOs are memorable but not actually fun?
Earlier this week, we ran a Daily Grind on MMOs that are fun but not especially memorable, throwing it back to a quote from...
Vague Patch Notes: Paying customers in MMOs aren’t voting shares
So let's take a tour back to the dewy slopes of 2010, when I bought the collector's edition of Final Fantasy XIV. That would...
First Impressions: Phantasy Star Online 2 New Genesis’ player housing aka ‘creative spaces’ has huge potential – and a huge learning curve
One of the best methods for MMORPG players to feel connected to their game's world is through the avenue of player housing. It's an...
MMO Business Roundup: SEGA’s layoffs, Diablo Immortal’s fines, and MY.GAMES’ Middle East ambitions
Welcome back to another quick roundup of MMO and MMO-adjacent gaming industry news!
SEGA: Sega's issued yet another round of layoffs this week, slashing 121...
The MOP Up: Magic the Gathering Arena jumps the gun on Steam
While we were all led to believe that Magic the Gathering Arena was coming to Steam this fall -- mostly because investors were told...
Design Mockument: Let’s bring back WildStar, only good this time
The other night, a couple of us were talking in work chat about missing WildStar. I also miss WildStar... or more accurately, I miss...
Skyforge reruns its Days of Glory event with new rewards and familiar activities
Are you ready to once again face robot ghosts from the past? Then you're ready for another round of the Days of Glory event...
The Soapbox: MMO housing is so much more than a frivolous feature
When The Sims launched in 2000, what seemed like a dull and laughable concept on paper proved to be one of the most compelling...
Skyforge marks its eighth birthday with prophecies to solve and outfits to collect
It's time for another Aelion Day - aka the anniversary event of Skyforge - for players of the MMORPG across all platforms, and this...
The Daily Grind: Are you a half-hearted MMO crafter?
Whenever we talk about crafting, I feel that we're too quick to divide all players into "crafters" and "non-crafters" without considering that there might...