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Official Site: StarCraft II

Multiplayer RTS titles ZeroSpace and Immortal Gates of Pyre plan public tests this weekend

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This month, multiplayer RTS ZeroSpace moved from alpha to beta testing, and to celebrate, developer Starlance Studios will throw open the gates for a...

Not So Massively: ZeroSpace is the last hope for multiplayer RTS fans

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All right, that headline is a bit of hyperbole, but it does reflect how I'm feeling right now. A bit over a year ago, I...
I'm definitely an elf!

Perfect Ten: 10 Blizzard games that everyone forgets existed

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So by this point I think it's fair to say that most of our readers are aware that I love weird rabbit holes that...

Not So Massively: Immortal Gates of Pyre offers multiplayer RTS fans a glimmer of hope

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It's been a busy month for fans of the real time strategy genre. Even as Stormgate ran its early access preview, another crowdfunded StarCraft...

Not So Massively: Stormgate was not ready for early access

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As the first of StarCraft II's spiritual successors to make it to a public launch, Stormgate will be releasing free to play for all...

StarCraft II-inspired multiplayer RTS Immortal Gates of Pyre plans Steam playtest this weekend

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After a lengthy period of silence, the team behind indie RTS Immortal: Gates of Pyre has announced a playtest on Steam for August 2nd...

Not So Massively: Stormgate isn’t delivering a revolution (yet)

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Stormgate's marketing is laser-focused on studio Frost Giant's plan to deliver an "RTS revolution." With StarCraft II still popular but slowly waning as it...

Not So Massively: The growing field of StarCraft II spiritual successors

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StarCraft II ranks very highly on my list of my favourite games of all time, but while it remains popular, it is in maintenance...

Not So Massively: Godsworn is Warcraft III meets Age of Mythology

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It's a testament to how far the RTS genre has fallen that Steam's recent Tacticon festival of strategy games featured almost no RTS titles,...

Not So Massively: Age of Empires IV is a thoughtful love letter to the past

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Folks who grew up gamers probably all have a few games or franchises that just defined our childhoods. For me, one of those franchises...

Not So Massively: First impressions of Century Age of Ashes

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Dragons are ubiquitous to the point of over-exposure in gaming these days. And yet for all that, there are still very few games that...

Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games

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So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...

Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over

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Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...
This is reasonable.

StarCraft II officially ends development as Blizzard ‘thinks about what’s next’

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Earlier this year, MOP's Tyler noted that StarCraft II had quietly become Blizzard's best-managed game, with updates and events rolling out even a decade...

Not So Massively: Reflections on Blizzard, one year after the Hong Kong fiasco

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Almost exactly a year ago, I declared that the Blizzard I loved is dead, in reaction to the Blitzchung/Hearthstone/Hong Kong fiasco. Twelve months later, that...

Not So Massively: The dos and don’ts of stealing from MMOs

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Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by how...

Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart

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It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...

Not So Massively: First impressions of StarCraft II’s co-op prestige system

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Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...

StarCraft II begins testing patch 5.0 with major co-op shake-up and new achievements

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StarCraft II is preparing to celebrate its tenth anniversary, with patch 5.0 hitting the PTR with a wealth of new features. The biggest news here...

Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property

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While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...

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