See: Star Wars Galaxies
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Koster on Star Wars Galaxies’ combat and social connectivity ‘glue’
MMO designer Raph Koster is back with yet another post-mortem on Star Wars Galaxies, this one the second part of his "living society" discussion. Get...
Raph Koster’s epic Star Wars Galaxies’ post-mortem
Veteran game designer Raph Koster has been delivering a series of Star Wars Galaxies post-mortem posts over the past few weeks. We've rounded up...
How Star Wars Galaxies pioneered a ‘living society’
Former Star Wars Galaxies Creative Director and current Crowfall consultant Raph Koster returned to his blog last night to pen the fourth in his...
The Daily Grind: Where do you go to relax in MMOs?
This morning's Daily Grind comes to us from an anonymous Kickstarter donor with a deceptively simple question:
Which MMO zone is the most relaxing?
A lot...
Koster on Star Wars Galaxies’ dynamic world
Raph Koster isn't done talking about Star Wars Galaxies yet, and that's good news for fans, aspiring designers, or really anyone who realizes that...
MMO Week in Review: Star Wars Galaxies’ new narrative [April 19, 2015]
Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered's Week in Review!
Raph...
How Jedi ruined Star Wars Galaxies
Hope you're not tired of hearing about Star Wars Galaxies because Raph "Holocron" Koster's got SWG on the brain this week, and he's answering...
Massively Overthinking: The pure PvE ‘niche’ of MMORPGs
This week's Massively Overthinking question is posed by Kickstarter donor Winterskorn, who wants to talk about something getting less and less love in MMORPGs lately: PvE.
"There...
Perfect Ten: Important features MMOs lacked at launch
Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...
Raph Koster explains Star Wars Galaxies’ TEF PvP system
A long time ago on a website far, far away, we were having a discussion about modern MMOs and their inability to make sandboxes more than thinly disguised...
The Daily Grind: Where do you stand on MMO emulators?
Emulators. They're a touchy, murky, grey-area subject for many people and one that we don't touch on a lot here on the site due...
One Shots: Row, row, row your boat
When I'm perusing my One Shots mail folder seeking that special picture that will make the headlines, I'm not looking for anything in particular....
Crowfall’s Walton says we should blame him for Star Wars Galaxies’ NGE
Hey, NGE fans! Crowfall's Gordon Walton says that the day that will live in Star Wars: Galaxies infamy was his idea.
Now, that's oversimplifying things just a...
Ask Mo: Jobs in the MMO industry, jobs in MMOs
Today, we're reintroducing our general MMO advice column, here named Ask Mo: the column where you ask Mo questions, and he... lets me answer them for...
Hyperspace Beacon: What you need to know about SWTOR’s Outfit Designer
Update 3.2 for Star Wars: The Old Republic is, in a lot of ways, my update. From the beginning of the game, I wanted to visit...
Massively Overthinking: Making MMOs ‘sticky’ without vertical progression
Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks,
If you were asked to design an MMORPG without vertical progression...
Chaos Theory: The Secret World’s enhanced player experience
Amazing story, awesome cutscenes, phenomenal atmosphere, compelling missions, incredible NPCs... The Secret World definitely has a lot of good things going for it. It...
One Shots: The face of doom
What would you do if you went up against a giant face intent on bringing forth your personal doom? I don't know about you,...
The Daily Grind: Have you ever rage-deleted an MMO character?
During our insane streamathon on Friday, Massively OP's Jef confided in us that he ragequit Star Wars Galaxies after the NGE hit -- and worse, he deleted...
The Daily Grind: What’s the best MMO for actual roleplaying?
A long time ago, in a galaxy far, far away, I was a cantina rat.
I would spend the first part of my daily gametime...