Official Site:Â Ultima Online
Studio:Â Broadsword Entertainment/EA (formerly Mythic)
Launch Date:Â September 24, 1997
Genre:Â Isometric Fantasy Sandbox
Business Model:Â Subscription (Cash Shop)
Platform: PC
ultima online
The former lead designer of Ultima Online and Meridian 59 is braving a brutal brain tumor
The universe has been hungry the past couple of years, and now it's threatening another member of the extended MMORPG developer community. This morning,...
The Daily Grind: Does New World need mounts?
Earlier this week, we ran a Daily Grind on walking in MMOs, and I happened to mention New World as a game where walking...
Perfect Ten: A completely accurate 10-point summary of MMO history
History! Let's be real here, it's pretty damn boring. No one cares about it, and it all happened beforehand, so why is any of...
Massively Overthinking: What’s the most painful or memorable bug you ever experienced in an MMO?
Witnessing all the folks upset over losing gear and trades to rollbacks over and over in Diablo II Resurrected made me reflect on some...
The Daily Grind: How do you protect yourself from scammers in MMORPGs?
As long as there have been MMOs, there have been MMO scams. If you play, then you know. So you're not going to be...
The MOP Up: Elder Scrolls Online’s cranky priest
As all Elder Scrolls Online fans know, whenever a new chunk of content comes out, they'll be encountering some new figures in the game's...
Global Chat: The good, the bad, and the ugly of New World
There is no shortage of opinions on the recently launched New World -- and no shortage of drama either. On top of all of...
Massively Overthinking: Initial impressions of New World
Amazon's Queue World - uh, I mean, New World - is finally upon us. In fact, I imagine that it's been hard to avoid...
Massively OP Podcast Episode 340: New World cometh
Justin and Bree discuss New World's launch, Diablo II Resurrected, LOTRO's Gundabad, Warhammer Online's Return of Reckoning, Book of Travels, and Ultima Online, with adventures in Elder Scrolls Online and Guild Wars 2, plus mailbag topics on New World's infrastructure and LOTRO's closed servers.
Ultima Online is 24 years old today, celebrating with its 111th update as New Legacy dev continues
Well well well, look what we have here: Somebody's turning 24. It's Ultima Online, broadly considered the grandfather of the genre and the coiner...
The Daily Grind: Which MMORPGs have you played most excessively?
I saw a fun thread on Reddit a while back I thought would be fun to pitch to our community too. The question asked...
Perfect Ten: Shapeshifting classes in MMOs
After my wife and I saw an X-Men movie a while back, we got into a discussion about what mutant power we'd pick for...
Ultima Online has begun testing new dynamic events and prepping Halloween
OK folks, fall has one important rule, and that's that Halloween begins on September 1st and ends the day before Thanksgiving. That's 100% the...
Massively Overthinking: Overcoming barriers-to-exit in MMOs
About a thousand years ago, I wrote an article on Old Massively called "but I already have that game" about barriers-to-exit: the difficulty of...
Crowfall studio ArtCraft has apparently suffered a round of layoffs
We've got some bad news for fans of Crowfall: It appears that the team behind the game, ArtCraft, is going through some layoffs. The news...
Massively Overthinking: MMO ideas that were ahead of their time
I'm gonna say something wild right now: In some ways, CliffyB was ahead of his time. My husband and I came to this realization...
Considering the ‘housing crisis’ in MMOs like Ultima Online, FFXIV, and EVE Online
MMORPGs with limited digital real estate for player housing such as ArcheAge and Ultima Online may be hurting rather than helping the overall game,...
Fractured details equipment balance and progression systems coming to its September alpha test
Fractured is on its way to its next alpha testing this fall -- sometime in late September, date TBD -- and the devs at...
The MOP Up: Genshin Impact puts on a global concert
There's no doubt among fans that Genshin Impact has an amazing soundtrack, so there should be a whole lot of people happy to hear...
The Daily Grind: What do you think about taxes in MMORPGs?
Today I want to talk about everyone's least favorite thing: taxes. I snagged the idea from a Reddit thread a while back that was...